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Post news Report RSS Development Blog #1

First video explaining the development process behind the game including what tools we use and how we use them.

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This video is a short introduction to Faust, the 2D C++ OpenGL engine that was built alongside the game Armoin. Complete with custom shader handling, physics, robust particle editor, blur, distort, built in map editor, lighting and more.

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BlackMagic333
BlackMagic333

I appreciate Dev Blogs, they're fun to watch and really help show what it takes to make the game.

I enjoyed yours!

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