Hello everyone,
we have created a definitive visual style for the game and for the first campaign of the game!
Also the new website for the game is in construction:
We have improved the textures of memory cubes, with a cartoon-like style:
BallystiX - definitive visual style for Legacy Systems campaign! - Indie DB
BallystiX final visual style for campaign n.1 - Indie DB
Now we are completed also the step 2 of road-map, it will be a very long journey!
Road Map to version 1.0
Step 1 (completed)
- Basic game prototype
- Base game mechanics
- Game options and persistent data storage
- Basic gui, without art
Step 2 (completed)
- Visual style definition
- Art directiom
- Graphic assets
- Characters definition and creation
- Scenarios
- Visual effects design
Step 3
- Full storytelling
- Campaigns definition
- Campaigns descriptions with story
- Campaigns manager
- Campaigns characters and assets definition
Step 4
- Score management
- Character progression system, skills, power ups, weapons
- Highscores
- Shared Rankings
- Public leaderboards
- Game achievements
- Social sharing (maybe)
- Definitive gui implementation
Step 5
- Sound effects
- Soundtracks
- Controls improvements
- Full controller support (also to reach the console version)
- Various commercial improvements (on every aspect of game)
See you soon!!!