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Comment History  (0 - 30 of 692)
vfn4i83
vfn4i83 - - 692 comments @ Interview at SBT Games

Great interview.

Good karma+3 votes
vfn4i83
vfn4i83 - - 692 comments @ Terrain Improvements

Great work

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Project Downfall Early Access Release trailer

Congrats, game look good.

Good karma+2 votes
vfn4i83
vfn4i83 - - 692 comments @ This day has finally come

well, you got me curios!

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Seamless Transition Space to Planet, Procedural Terrain and Dogfight

damm! mobiles really come a long way. Nice work.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Battle Royale in Call of Duty

I`ll try this week; been away for a while felling nostalgic now. ;)

Good karma+2 votes
vfn4i83
vfn4i83 - - 692 comments @ Battle Royale in Call of Duty

nice addition, seems a lot of fun

Good karma+2 votes
vfn4i83
vfn4i83 - - 692 comments @ Graphics Improvements

Great work

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Mars Sunset

Wasnt Mars sunset blue ??

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Dev Blog: Audio for Ambience, Foley & Weapons

Great audio there.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Helium Rain to enter Early Access on August 18

Looking real cool.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Day of Infamy - Dunkirk Update

Loved the maps, keep it coming.

Good karma+3 votes
vfn4i83
vfn4i83 - - 692 comments @ Dev Blog #33: Player Identification

Was wondering about this game, good to see you guys.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ The Indie Games Of E3 2017

All tittles are artistically impressive.

Good karma+3 votes
vfn4i83
vfn4i83 - - 692 comments @ Bethesda Announces Paid Mods Again With Creation Club

Since Valve had announced intention to support paid mods for the games, I was expecting this becoming reality, the only parallel I have of it are in aerial-simulation games that already do that.

Unfortunately cause of that new mod option we might see modding coming back to bigger and famous tittles.

The only drawback I see on that mode is a bigger compromise from the independent(modder) developer to the publishers, once it will need to maintaining a stead stream of development and most definitely for longer and for multiple titles or for the franchise.

Good karma-3 votes
vfn4i83
vfn4i83 - - 692 comments @ Constructed and Variation Textures

thats really nice; good job.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Offline kits customization, kit loadouts and other minor updates

Why dont you guys talk with the Revive team about making this a unofficial patch for the game, making the same experience for all?

Great work so far. Going to shoot some when release.

Good karma+3 votes
vfn4i83
vfn4i83 - - 692 comments @ The 2017 Roadmap

Players review are not your enemy, present yourself as best you can, be humble and people shall accept you in all your idiosyncrasies.

Good karma+2 votes
vfn4i83
vfn4i83 - - 692 comments @ Day of Infamy Mapping Contest - Winners Announced!

congrats to the winners

Good karma+2 votes
vfn4i83
vfn4i83 - - 692 comments @ New Map! New Update!

Looking forward to play it.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Star Citizen Migrates From Crytek’s CryEngine To Amazon Lumberyard

Does this mean they are thinking in release the assets to the community ?

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ #2 Status Update for MOHBR V1.60

Is this version also OnLine able ?

Greatest MultiPLayer ever.

This version might be my cue to actualy finish the Das End campaing, I was stuck at the sniper map, couldnt find the last sniper to end the mission.

Good karma+2 votes
vfn4i83
vfn4i83 - - 692 comments @ ODRadiant Now Available For Download!

I really like your tool, love radiant like editors. The brush editing is robust, no vertices misplaced, and above all fast.

What have been bothering me was the texture streaching at the edges of the patchs, i imagine a good workaround been a overlay/Decals system covering the streaching.

Great work

P.S.: Dont know if just me but have noticed that after some editing on texture the app need to be restarted so it can reload the texture on the surface.

P.S.: The "material inspector" is adding value at "Vertical" and "Horizontal Scale" instead of setting a value

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ ODRadiant Now Available For Download!

no worries then, seems a question of just getting used to. The tool is really good.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ ODRadiant Now Available For Download!

Hmm you "material inspector" is adding Certical and Horizontal scale instead od seting. Multiple faces/objects dont quite work with inspector. Cap is not working right now.

Brushs few right to work with, Patchs too. Was trying to remember, how I maded tunnels, back on MoH. Nice work. keep it up.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Progress log #6 - Finalising Ayame For Live2D

Great animations and lip system.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ STAR SHIFT

I had your game siting on my HD for a while now, then went to test it just now and love everything about it, the feeling, the controls and the weapons are all dead on. You guys are right on track, keep it up.

Good karma+3 votes
vfn4i83
vfn4i83 - - 692 comments @ Early Access Doom SnapMap Gameplays (Updated)

Was thinking exactly that.

Good karma+1 vote
vfn4i83
vfn4i83 - - 692 comments @ Mars City Security 2016 Post Release Summary

congrats for the release. The game look amazing.

Good karma+1 vote