I'm a composer and sound designer with over 10 years of experience as an independent producer working with Digital Audio Workstations such as Logic Pro or Reaper, and 4+ years of professional experience working as a sound designer for companies. I also have a great interest in technology, often working with music programming environments such as PureData and MAX/Msp, game engines such as Unity or Unreal Engine and audio middleware tools such as FMOD, Wwise and Elias.