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The Chain Reactions of Worbital Design

The Chain Reactions of Worbital Design

Worbital

In the new blog post, our game designer writes about how a chain reaction of design choices made Worbital what it is.

Art Style Update

Art Style Update

Worbital

Hooray to our first status update! Currently, we are busy building essential tech for the game and refining the art style. Read more in our article.

Interplanetary: Enhanced Edition is Out Now!

Interplanetary: Enhanced Edition is Out Now!

Interplanetary

We have just launched Interplanetary: Enhanced Edition on Steam.

Crusher Chronicles #9: Plain Trinkets

Crusher Chronicles #9: Plain Trinkets

Mushroom Crusher Extreme

A new update is coming up next week. While it's cooking, our designer and artist, Tuukka, is explaining its main feature - Plain Trinkets.

Early Access Diaries #7: Under the HUD

Early Access Diaries #7: Under the HUD

Mushroom Crusher Extreme

In this week's update we're introducing HUD adjustment menu and more.

Crusher Chronicles #8: How the Online Co-Op Works

Crusher Chronicles #8: How the Online Co-Op Works

Mushroom Crusher Extreme

Our programmer, Ilkka, explains how the recently released MCE Online Co-op mode works. Long story short: it's complicated!

Early Access Diaries #6: Co-op Updates & Co

Early Access Diaries #6: Co-op Updates & Co

Mushroom Crusher Extreme

We discuss our first update of the year, containing Online Co-op mode improvements and various other fixes.

Early Access Diaries #5: Online Co-op

Early Access Diaries #5: Online Co-op

Mushroom Crusher Extreme 2 comments

Mushroom Crusher gets Online Co-op mode! Read more about it and other additions.

Early Access Diaries #4: Team Up for Co-Op

Early Access Diaries #4: Team Up for Co-Op

Mushroom Crusher Extreme

Mushroom Crusher local co-op mode is out! More about it and other new additions in our blog post.

Early Access Diaries #3: Pop-Up Until You Drop-Up

Early Access Diaries #3: Pop-Up Until You Drop-Up

Mushroom Crusher Extreme

Our second feature update is out! Read the details about the new Accomplishments pop-ups, enemy aggro icons and more.

Early Access Diaries #2: Boo! It’s a Feature Update

Early Access Diaries #2: Boo! It’s a Feature Update

Mushroom Crusher Extreme

Hooray to the feature update! Juicy extras, minor fixes and spooky Halloween surprises - read all about it in the new MCE Early Access Diaries.

Early Access Diaries #1: Our First Week

Early Access Diaries #1: Our First Week

Mushroom Crusher Extreme

We discuss our first week on Steam Early Access and the state of Mushroom Crusher Extreme now.

Mushroom Crusher Extreme Now on Steam Early Access!

Mushroom Crusher Extreme Now on Steam Early Access!

Mushroom Crusher Extreme

MCE is now available on Steam Early Access! Watch us play it and ask us anything on Twitch tomorrow.

Mushroom Crusher Extreme is Coming to Steam Early Access!

Mushroom Crusher Extreme is Coming to Steam Early Access!

Mushroom Crusher Extreme

Mushroom Crusher Extreme is coming to Steam Early Access. Watch the trailer and read more about the date, pricing, and our Early Access plans.

Crusher Chronicles #7: MCE Graphics - Tools

Crusher Chronicles #7: MCE Graphics - Tools

Mushroom Crusher Extreme 2 comments

Our artist, Tuukka, is sharing insights on his tools of trade.

Mushroom Crusher Extreme: How to Greenlight?

Mushroom Crusher Extreme: How to Greenlight?

Mushroom Crusher Extreme

We got Greenlit! How did we do it? Our experience and conclusions in one lengthy blog post.

Crusher Chronicles #6: MCE Graphics - Retrospective

Crusher Chronicles #6: MCE Graphics - Retrospective

Mushroom Crusher Extreme

A brief retrospective look into the graphical development of MCE.

We’ve been Greenlit!

We’ve been Greenlit!

Mushroom Crusher Extreme

Hurray! Mushroom Crusher Extreme has been Greenlit!

Crusher Chronicles #5: The Music of MCE

Crusher Chronicles #5: The Music of MCE

Mushroom Crusher Extreme

Our composer, Ville (aka Kuwabara Voltage), shares his influences and work process on the creation of the MCE soundtrack.

Crusher Chronicles #4: The Demo Affair

Crusher Chronicles #4: The Demo Affair

Mushroom Crusher Extreme

This week in our devblog, we tell about the making of the MCE demo.

MCE Demo Released!

MCE Demo Released!

Mushroom Crusher Extreme

MCE demo is out! What's in it and how to get it? Read within.

Crusher Chronicles #3: Spells

Crusher Chronicles #3: Spells

Mushroom Crusher Extreme 2 comments

This week's devblog post is introducing one of the basic mechanics of MCE - the spells!

Crusher Chronicles #2: The Origins

Crusher Chronicles #2: The Origins

Mushroom Crusher Extreme

The history behind Mushroom Crusher Extreme - from Global Game Jam to Greenlight.

Crusher Chronicles: Hello, world!

Crusher Chronicles: Hello, world!

Mushroom Crusher Extreme

The first devblog post of Mushroom Crusher Extreme! Our Greenlight launch, trailer release, and more.

Art of Interplanetary: Maps

Art of Interplanetary: Maps

Interplanetary 3 comments

Creating realistic planet textures for Interplanetary. Now no one will know those are not real planets! No one!

Designing the Power Grid

Designing the Power Grid

Interplanetary

Explaining the Power Grid mechanic and a bit about building structures in general.