Team Afflicted
Developer with 14 members, invitation onlyTeam Afflicted is a group of hardworking, driven game developers looking to develop high-quality game content outside of the AAA development scene. Our...
I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses. Check out my Twitter account, @TristanParrish.
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Latest tweets from @tristanparrish
Not going to lie, I love Alan Wake, Sam Lake and Remedy. I look forward to Quantum Break! T.co
May 23 2013, 8:12am
My friend Tyler Coleman from Retora Studios isspeaking at IGDA Phoenix tomorrow at the Game CoLab. Come join! T.co
May 21 2013, 8:03pm
@Jonathan_Blow Elizabeth helping in combat and friendly NPCs in Bioshock Infinite. Think they were taking notes? :) T.co
May 5 2013, 7:42pm
@Jonathan_Blow @NukriZhvania Team Ico should make a shooter; small, isolated sequences of violence used effectively for dramatic impact
Apr 6 2013, 5:12pm
We are making a playable release of our new game, Stygian Shade, tomorrow! Check out the game at T.co
Mar 22 2013, 1:28pm
Check out our brand new update for The Afflicted, our independent Unreal 3 multiplayer shooter! T.co
Jan 24 2013, 12:42am
This game is amazing. I encourage everyone to play it. The amount of valid information is staggering. T.co
Sep 21 2012, 4:48pm
I love Dropbox because This is a shameless plug for dropbox that earned me a cool 125 additional mb. Woot! T.co
Aug 4 2012, 5:48pm
Check out the page for my new game, "Reflections." I will be releasing a playable in the next few days so watch out! T.co
May 16 2012, 2:44am
Team Afflicted is a group of hardworking, driven game developers looking to develop high-quality game content outside of the AAA development scene. Our...
Team Stygian Shade worked to develop the prototype of Stygian Shade in the Global Game Jam in January 2013. The team is working to expand the prototype...
We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate...