can you post a version of the mod it isn't wrapped up in a exe file?
can you post a version of the mod it isn't wrapped up in a exe file?
Cool! It looks kind of like the rail gun effect from Homeworld: Deserts of Kharak
Wow, that was a fast turn around on mac support, and I could totally be a tester if you needed one.
Do you have any plans for A mac version? Because the concept of the game looks really cool. I wish you the best of luck.
This is cool. It looks sort of like a chimera station combined with a shipyard and the mothership scaffold.
Will there be official modding tools?
The games official site says it has mac support, will the game have mac support on launch or will this be added at a later date?
Will multiplayer be cross platform?
Will the Creatures of the Void pre-order DLC be made available to people who did not pre order the game at some point?
What inspired the ship and creature design?
wow, this project looks really promising, though I was wondering if there are plans for a mac version? I think game maker studio is capable of compiling for the mac so it would not be to hard.
Darn, the problem is that macs are fairly pricy, It would be hard to find a person willing to donate a up to date mac.
Also just wondering, what is the launcher written in?
wow, this engine looks really promising. Sadly I use a mac and can't run it, Is there any plans for a mac version? It wouldn't be to hard to port it if it runs on Linux.
Will there be a mac version? It would be totally doable in unreal 4 as it has support for cross platform development.
Also this game looks really really promising, keep up the good work.
Is there the possibility of a mac port now that the game is being developed on unreal? It makes it relatively easy to port.
do you have a version with the just the files and not wrapped up in the exe? Because I play the Babylon project on a mac
Is there a mac version for the demo?
What happened to a mac version? The steam page says its windows only but the public alpha has mac
Are there any plans for a mac version?
Its in unity so it shouldn't be to hard to port it.
Whenever I run the game with the perisno module selected through steam it crashes. does anybody know what going on?
Crash report: Pastebin.com
Does this mod work on the mac version of homeworld 2?
Im confused why does the launcher work on mac OSX versions past lion? Homeworld 2 is power pc only, you can't run it on Mavericks or Yosemite.
O my god, that is amazing!
Will there be a mac port? I era;y wan to play this.
what is changed in this update?
Is there a mac version? I was looking through the game files and there are multiple folders labeled mac.
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