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Game developer and hardware hacker

Comment History
tlaasik
tlaasik - - 6 comments @ Shortest Trip to Earth (Linux demo)

Hi,
Thank you for letting us know. Please find "~/.config/unity3d/Interactive Fate/Shortest Trip_ Back To Earth/". Pack and send it to support@interactivefate.com. It contains log file and savegame. Without it it's hard to tell what went wrong

Good karma+2 votes
tlaasik
tlaasik - - 6 comments @ Shortest Trip to Earth (Windows demo)

32bit is not stable enough at this point, it will likely come later

Good karma+2 votes
tlaasik
tlaasik - - 6 comments @ Shortest Trip to Earth (Windows demo)

We will very likely release a 32bit version too, but that will happen later. There are some cases where 32bit is not enough to run it (battles with multiple huge ships and lots of crew and active modules)

Good karma+1 vote
tlaasik
tlaasik - - 6 comments @ Shortest Trip to Earth (Windows demo)

There may be issues on certain systems. I suspect that it may be because antivirus is preventing savegame to be written into your Windows profile "c:/Users/<username>/AppData/LocalLow/InteractiveFate/". If you can find and send "ST Earth_Data/output_log.txt" to support [at] interactivefate.com it'd be great.

Good karma+4 votes
tlaasik
tlaasik - - 6 comments @ Shortest Trip to Earth (Windows demo)

64 bit Windows 7/8/10 is a requirement for now, maybe it's because of this. If you don't even see resolution and quality selection dialog, then your pc can't run any 64 bit Unity game, not just this. You may send pc specs to "support [at] interactivefate.com" so we can see what's wrong.

Good karma+3 votes
tlaasik
tlaasik - - 6 comments @ Shortest Trip to Earth (Windows demo)

We've also seen that sometimes crew is unable to efficiently put out fire. They just run around in fire like "Aaaaa.." and only occasionally put out a fire tile. That's not intentional and is a crew AI issue. We're working on it.

About undocking, a warning or just not undocking merely due to view switch would be nice indeed.

Good karma+3 votes