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Me and a few of my friends were wanting to get into modding for BFME 2 ROTWK, the only problem being we have ZERO experience with modding. But hey, gotta start somewhere right? Anyway I was hoping to get into the 3D modeling and texturing aspect of it all so I've gotten Final.BIG, Gmax, RenX, w3d Importer and w3dviewer. I did a few things with RenX like editing some of the BFME 2 models, but Im still miles away form grasping a good concept of it all, to put things in short I need help and Im jus tputting this out here to see if anyone would be willing to help me learn these things.
aborted (I've sent the message via pm)
I love you.
wtf
I have been editing the .big files and I play as Arnor but somethings is still missing - certain hero abilities and the special Arnor library
I guess you just cant do it with the Hero Sub Mod
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For anyone looking for help with problems they may have with the Edain Mod, I recommend that you send your questions to me in a private message. I do not check my profile's wall as I find it very uninteresting and I procrastinate too much to spruce it up. If you PM instead of posting here I will usually respond much quicker.
for edain mod do you need winzip
no from what i remember it's just a straight forward installation.
hey, do you know why i cant create uruk-hai infantry, crossbow men, or infantry when i play as isengard?
you have to make enough furnaces