• Register

This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post comment Comments
_SoPro
_SoPro

Hey mate! Do you plan on releasing another mod or finishing TWAdvanced?

Reply Good karma Bad karma+2 votes
ApornasPlanet
ApornasPlanet

Stygs=Golan?

Reply Good karma Bad karma+1 vote
Stygs Creator
Stygs

Nein.

Reply Good karma+1 vote
Héllalujah!
Héllalujah!

Hello there =D =P XD

Reply Good karma Bad karma+1 vote
Tömelsen
Tömelsen

Hey, was sagt ihr zu meinen zwei Vorschlägen? bzw. eigentlich 3. Wobei der Dritte mehr oder weniger n Rat an euch ist.
Eure Mod hat echt Charackter durch den Centi bekommen und es wäre echt schade wenn ihr euch, sozusagen, diesen Charackter wieder wegnimmt indem ihr dieses Affengeile Gefährt durch eines von EA`s Kinderspielzeugen ersetzt.
MfG Tom

Reply Good karma Bad karma+2 votes
Nazara
Nazara

I got into modding this game and grasped some things really fast.

If you think its a mod secret or you dont mind it.

Is there a way to fix the stealth animation?
When a unit uncloakes,it should be seen immedately just like in TWA the stealth tank is visible when it uncloakes.
Any idea how I may achieve this?
Thanks,please answer this.Its really annyoing.

Reply Good karma Bad karma+2 votes
Stygs Creator
Stygs

The Stealth anim has to parts: A model that creates the distortion effect (that is disabled as soon as the units unstealthes) and a opacity setting that regenerates slowly when the unit uncloakes (OpacityMin & OpacityMax in InvisibilityUpdate).

I simply edited the values a bit and reduced the opacity a lot - thus the model seems to appear solid a lot faster than in the unmoded game.

Reply Good karma+2 votes
Nazara
Nazara

Aha,thanks,so it is all to opacity.I will try to experiment a bit.
Thank you.

ps: i asked the same question redundantly on the pm.sorry i did not check this here.

Reply Good karma Bad karma+2 votes
Nazara
Nazara

<InvisibilityUpdate
id="ModuleTag_Invisibility_Intrinsic"
UpdatePeriod="0.1s"
OpacityMin="1%"
OpacityMax="10%"
Options="STARTS_ACTIVE">
<InvisibilityNugget
ForbiddenConditions="REALLYDAMAGED"
EnteringStealthFX="FX_NODStealthTransitionOn"
LeavingStealthFX="FX_NODStealthTransitionOff"
ForbiddenStatus="IS_FIRING_WEAPON" ></InvisibilityNugget>
</InvisibilityUpdate>
I experimented,the opacity only chnages the visibilty or the tank when the cloak anim fluctates,however it does not affect the visiblity after the tank unstealth-uncloakes.
Update period does nothing.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X