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Anyone using Unity for a 2D platformer... I spent yesterday afternoon building a solid character controller that actually performs how you'd expect from one of the classic platformers - Mario, Mega Man, etc. Feel free to reuse, share, etc.
Shadow Spire is a game that my brother and I started around 4 years ago and then never got around to finishing. This past weekend, I finally got back to it and moved it to a place where I feel comfortable sharing it as a Beta.
We'd love to know what people think of it and whether it's worth more investment. It's definitely the richest most involved game we've built so far -- making NinjaBoy feel like a toy :) -- so in that regard we're very proud of it's look as well as the depth of its mechanics and overal gameplay.
Anyone using Unity for a 2D platformer... I spent yesterday afternoon building a solid character controller that actually performs how you'd expect from one of the classic platformers - Mario, Mega Man, etc. Feel free to reuse, share, etc.
blog post: 2tonstudios.com
demo: 2tonstudios.com
Shadow Spire is a game that my brother and I started around 4 years ago and then never got around to finishing. This past weekend, I finally got back to it and moved it to a place where I feel comfortable sharing it as a Beta.
We'd love to know what people think of it and whether it's worth more investment. It's definitely the richest most involved game we've built so far -- making NinjaBoy feel like a toy :) -- so in that regard we're very proud of it's look as well as the depth of its mechanics and overal gameplay.