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We're a community made game with professionals in all fields who are pouring our talents into our first 3d game using CryEngine 3 tech. The MoNK concept is backburnered due to lack of recruitment for such a large project - instead we've turned toward a procedurally generated game and what we feel will be full of awesomeness: The Ultimate Stickman Project.

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Report RSS Stickman Multi-Texture Procedural Generation (view original)
Stickman Multi-Texture Procedural Generation
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Description

This is one of billions of possible levels. I just got done upgrading the game to use multiple textures to add variety to the game, while reducing draw calls at the same time. I'm keeping within low PC specs while providing some real cool stuff for high-end PC owners.