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Currently integrating into the numerous dev communities online and local, slowly writing up my GDDs and looking to create some demos with UDK.
Game Review on Jan 27th, 2011
I've played through the beta for more than a few hours, between build 20 and 24. Despite the few available levels, I would have to say that the present difficulty offers enough replayability within them. And that is something of a mixed pro/con.
Initially frustrating is losing your first dummy on the tutorial level, and with it, the only gun available in-base. Jetpacks seem to either catapult you across the level or barely lift you up an obstruction, depending on the unit and weapon it's carrying. Switching between weapons can be cumbersome, particularly during combat. And zombies appear to cause instantaneous death on contact, though I'd argue the logistics of an android being eaten.
That aside, the game looks stunning and shows a lot of promise, once the gameplay is tweaked and balanced a little further between frustrating and amusing.
Game Review on Jan 27th, 2011 - 2 people agree 1 person doesn't
We've set up a server and have been playing MC for almost two months now, and it's been great fun. Everyone has their own mods and projects running, so there's always something different to see when we log in. From the perpetual burning forests of pork chops to the floating pyramids, it's been good fun and we look forward to future iterations!