Scraping Bottom Games started with Chip Flory and Greg Curran, two high school buddies turned college roommates turned longtime friends. Both are passionate about video games, and started playing them pretty much right after they got that whole walking thing down. The whole project came to be in March of 2015, shortly after the announcement from Epic that the Unreal Engine 4 is now free to use. After a long campaign in Divinity: Original Sin together, Greg mentioned to Chip that he wanted to try making video games instead of just playing them, and Chip followed suit.

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Unreal Engine 4 Devs, Modders and Players

Unreal Engine 4 Devs, Modders and Players

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Group for all fans, gamers, modders and developers of Unreal Engine 4 games.

Indie DB

Indie DB

2,492 members Official

Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

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Twitter

Latest tweets from @scraping_bottom

We created an album to show off our shaping mechanic in Fictorum! #UE4 #indiedev #indiegame Imgur.com T.co

7hours ago

RT @ManyATrueNerd: Fictorum is a game about huge wizard explosions that reminds me of both Red Faction: Guerrilla and FTL... Oh yes. T.co

Jul 24 2017

Working on an article about shaping in Fictorum, here's a sneak peak of one of the gifs/videos I'm using… T.co

Jul 22 2017

RT @Zorvax: I had an absolute blast playing #Fictorum, big thanks to @Scraping_Bottom for the game key, and being awesome folks! T.co

Jul 21 2017

RT @Zorvax:

Jul 21 2017

"Accidentally" destroyed that house with loot inside? It's okay, you'll get essence. Steamcommunity.comT.co

Jul 21 2017

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