Scraping Bottom Games started with Chip Flory and Greg Curran, two high school buddies turned college roommates turned longtime friends. Both are passionate about video games, and started playing them pretty much right after they got that whole walking thing down. The whole project came to be in March of 2015, shortly after the announcement from Epic that the Unreal Engine 4 is now free to use. After a long campaign in Divinity: Original Sin together, Greg mentioned to Chip that he wanted to try making video games instead of just playing them, and Chip followed suit.

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Unreal Engine 4 Devs, Modders and Players

Unreal Engine 4 Devs, Modders and Players

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Group for all fans, gamers, modders and developers of Unreal Engine 4 games.

Indie DB

Indie DB

2,444 members Official

Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

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Latest tweets from @scraping_bottom

Tank Missile! Playing with delayed reaction on one of our new spells. #indiegame #indiedev

Feb 16 2017

Well we finally decided to do a Vlog, check it out and let us know what you think! #indiedev #UE4 #indiegame

Feb 15 2017

RT @MyMemoryOfUs: Watch a teaser of My Memory of Us: True friendship in tough times #indiegamedev

Feb 15 2017

A Fictorum makes a terrible cupid, Happy Valentines Day from all of us at Scraping Bottom Games.... #UE4

Feb 14 2017

RT @FREEDOMCGC: Our review of Leaving Lyndow by @eastshade - "beautiful, peaceful and tranquil". #indiegame

Feb 10 2017

RT @PlayLegendary: Don't give up! #Mordheim is unpredictable, you never know what could happen. #madewithunity

Feb 8 2017

RT @LabyrinthOracle: Labyrinth is now Free to Play -

Feb 8 2017

Stream is starting! This week Fictorum has brand new houses! #twitch #indiedev #indiegame

Feb 7 2017