Scraping Bottom Games started with Chip Flory and Greg Curran, two high school buddies turned college roommates turned longtime friends. Both are passionate about video games, and started playing them pretty much right after they got that whole walking thing down. The whole project came to be in March of 2015, shortly after the announcement from Epic that the Unreal Engine 4 is now free to use. After a long campaign in Divinity: Original Sin together, Greg mentioned to Chip that he wanted to try making video games instead of just playing them, and Chip followed suit.

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Indie DB

Indie DB

2,461 members Official

Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

Unreal Engine 4 Devs, Modders and Players

Unreal Engine 4 Devs, Modders and Players

614 members Fans & Clans

Group for all fans, gamers, modders and developers of Unreal Engine 4 games.

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Latest tweets from @scraping_bottom

RT @IndieDB: .@scraping_bottom's Fictorum showcases new magic spells, models, and fire propagation

Mar 23 2017

Getting started with a #stream with the latest version of Fictorum. Come join the devs! #indiedev #indiegame #ue4

Mar 21 2017

RT @IndieGameLover: Play some naval FPS with this week's find: @blackwakegame #indiedev #gamedev

Mar 20 2017

We finally have a store page up on #Steam go check it out #ue4 #indiegame #indiedev

Mar 20 2017

Great new abilities and a final level in our latest patch. #indiedev #gamedev #ue4

Mar 16 2017

Sometimes even when you miss, you hit #indiedev #gaming #ue4

Mar 16 2017

When you're trying to record a highlight video, but can only hit the broadside of a tavern

Mar 16 2017