Scraping Bottom Games started with Chip Flory and Greg Curran, two high school buddies turned college roommates turned longtime friends. Both are passionate about video games, and started playing them pretty much right after they got that whole walking thing down. The whole project came to be in March of 2015, shortly after the announcement from Epic that the Unreal Engine 4 is now free to use. After a long campaign in Divinity: Original Sin together, Greg mentioned to Chip that he wanted to try making video games instead of just playing them, and Chip followed suit.

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Unreal Engine 4 Devs, Modders and Players

Unreal Engine 4 Devs, Modders and Players

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Group for all fans, gamers, modders and developers of Unreal Engine 4 games.

Indie DB

Indie DB

2,514 members Official

Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

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Latest tweets from @scraping_bottom

This was always one of my favorite gifs/videos for Fictorum Out Now: Store.steampowered.com #UE4 #indiedevT.co

Sep 23 2017

Using the castle walls to your advantage in Fictorum. Available Now: Store.steampowered.com #gamingT.co

Sep 9 2017

RT @GameGrin: Fictorum Review @Scraping_Bottom #review #fictorum | Zpr.io T.co

Sep 5 2017

RT @RomireVids: One should never mess with a #Fictorum thunder lord much less a group! @Scraping_Bottom T.co

Sep 4 2017

Shatter castle walls in Fictorum #indiedev #screenshotsaturday #indiegame Store.steampowered.com T.co

Sep 2 2017

RT @COGconnected: Inside Indie Development with #Fictorum; Unreal Engine, Game Development as Second Job Shar.esT.co

Aug 31 2017

RT @ProjectMQ: GET READY FOR #IndieDev @BlackTheFall's Q&A raffle! Answer their trivia questions for a chance to win 1 of their 3… T.co

Aug 30 2017

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