Scraping Bottom Games started with Chip Flory and Greg Curran, two high school buddies turned college roommates turned longtime friends. Both are passionate about video games, and started playing them pretty much right after they got that whole walking thing down. The whole project came to be in March of 2015, shortly after the announcement from Epic that the Unreal Engine 4 is now free to use. After a long campaign in Divinity: Original Sin together, Greg mentioned to Chip that he wanted to try making video games instead of just playing them, and Chip followed suit.

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Unreal Engine 4 Devs, Modders and Players

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Group for all fans, gamers, modders and developers of Unreal Engine 4 games.

Indie DB

Indie DB

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Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

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Latest tweets from @scraping_bottom

RT @EXORStudios: #Halloween #Sale on #Steam is underway! X-Morph: Defense is 15% off! #gaming #PC

Oct 28 2017

Fictorum is currently 25% off on Steam Dress up and play a powerful mage!…

Oct 28 2017

We've run in to a few snags, but we're still working on 1.1 for Fictorum

Oct 21 2017

RT @CohhCarnage: The Four Year Challenge is COMPLETE! We have streamed every day on @Twitch for FOUR YEARS! Thanks to everyone for making this possible! <3

Oct 18 2017

RT @ArenaOfAres: Wow, we just saw a HUGE increase in funds raised! Thanks backers! #indiegame #indiedev #gamedev #ue4 @UnrealEngine

Oct 16 2017

RT @Ross_McDougall: Was a kickstarter backer for @scraping_bottom Fictorum. Gave it a solid spin tonight. It's dope. Don't like a build…

Sep 26 2017

This was always one of my favorite gifs/videos for Fictorum Out Now: #UE4

Sep 23 2017

Using the castle walls to your advantage in Fictorum. Available Now:

Sep 9 2017