Scraping Bottom Games started with Chip Flory and Greg Curran, two high school buddies turned college roommates turned longtime friends. Both are passionate about video games, and started playing them pretty much right after they got that whole walking thing down. The whole project came to be in March of 2015, shortly after the announcement from Epic that the Unreal Engine 4 is now free to use. After a long campaign in Divinity: Original Sin together, Greg mentioned to Chip that he wanted to try making video games instead of just playing them, and Chip followed suit.

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Unreal Engine 4 Devs, Modders and Players

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Group for all fans, gamers, modders and developers of Unreal Engine 4 games.

Indie DB

Indie DB

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Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

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Latest tweets from @scraping_bottom

RT @bevontule: Our first @kickstarter update is live! Help us spread the word and take part in the #bevontulechallenge!… T.co

Feb 1 2018

RT @Mr4Goosey: Working on my #realtime foliage spawning system for @UnrealEngine. Works on any mesh, works at runtime without clog… T.co

Jan 29 2018

RT @EXORStudios: X-Morph: Defense is on sale now! Head to the PlayStation Store to pick up a bargain: Store.playstation.com #shmupT.co

Jan 16 2018

RT @OliverSnyders: A Recent #IndieGame Well Worth a Peek! Fictorum, by @Scraping_Bottom! ["... an action RPG featuring destructible… T.co

Jan 10 2018

Happy New Year to everyone #screenshotsaturday #ue4 #indiegames T.co

Dec 30 2017

To those curious how much a front page post on reddit increases revenue for #indiegame check out this article Greg… T.co

Dec 28 2017

Hope every has a Happy Holiday! Fictorum is currently on sale for 25% off Store.steampowered.comT.co

Dec 23 2017

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