• Register

David Scadden is an indie game producer living in the UK, Is creator and CEO of Third world Pixel and currently working full time on the game Hive Wars

Post article RSS Articles
First Update 2016 Insect Show Case

First Update 2016 Insect Show Case

Hive Wars

First Update for 2016. We have new milestones, overhauled game mechanics & graphics. Working on a public demo and would like to show case the NEW upgraded...

Small update, Progression is slow

Small update, Progression is slow

Hive Wars

Improved Camera delay, Insects now look and move more realistically, creating a better immersion for our 3rd person insect shooter.

Projected future for Hive Wars 2015

Projected future for Hive Wars 2015

Hive Wars

A list of our most recent updates and what awaits Hive Wars over the next few months in 2015, programmer desperately needed.

Hive Wars Prelude teaser EGX

Hive Wars Prelude teaser EGX

Hive Wars

Introducing the Hazmat suit science team. This is the prelude narrative to the main stage in Hive Wars. No spoilers given. Enjoy.

 EGX 2014 Update

EGX 2014 Update

Hive Wars

It has been a while since we updated the community because we have had our faces hard against the grind stone. Third World Pixel will be at EGX 2014 exhibiting...

Hive War mechanic explained

Hive War mechanic explained

Hive Wars

This is a break down of how the Hive war will play out. Players will be able to level up both themselves and their hive. Teams can also choose which route...

Mutant Insect upgrade  New

Mutant Insect upgrade New

Hive Wars

These are the new upgrade tree's for the Mutant insects of both factions. Mutant Wasp versus Mutant Bee.

Techno Insect update

Techno Insect update

Hive Wars 2 comments

These are the "Techno" models and build trees for Hive Wars.

Hive Wars 8 weeks from now

Hive Wars 8 weeks from now

Hive Wars

Over the next few weeks we will finally be implementing some secondary weapons into Hive Wars.

Greenlight Concept on steam

Greenlight Concept on steam

Hive Wars

After only four months of development we have decided to share our game concept with the world.