Yeah the camera is actually something I haven't done a pass at yet with the melee. The animations I'm using for some of the attacks (namely the charge attack) is a really bad placeholder animation to just get the job done.
I test this thing a lot so trust me, I'm literally feeling what you're saying :-P
There will likely still be some camera movement in the final version, but it will be a lot more controlled.
Rico21745
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