In real life, I use AutoCad to design granite & marble furniture products. In the summer of 2005 I stumbled into taking over my favorite Q3 mod (Western Quake 3) when development by the original team ceased & the website was about to expire. This game is a team effort built on a foundation created by Iron Claw Interactive. Several coders, level designers & a website developer from all over the world joined my efforts. (The team members hail from Germany, Norway, France, USA, & are all great guys!) I managed to learn level design so that I could be useful beyond the scope of a public relations person & I picked up a few other game related skills along the way. After several years of making improvements to WQ3, we released a Stand Alone version known as "Smokin' Guns" on January 1st 2009. Development continues & a very meaty version 1.1 should be available soon.
I thought I should post this so that folks will not send me private messages about Smokin' Guns.
By my own choice, I am retired from SG development & no longer a reliable source of information for this game. Please get your current information from www.smokn-guns.org
Best wishes to the awesome Smokin' Guns dev team. Truly a great bunch of folks. :)
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The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released...
Hi Kai-Li, I can't really say when the standalone will be ready. :( We have a few important items left to finish before I can give a good guess. But I can say that once these things are completed, progress should move very quickly. However, I am hopeful we can have a test version in a month or so.
Hola! Figured I'd give the game some Moddb support while I'm surfing the web.
Hi Red, how is it going with the "Smokin' Guns". When it will be standalone? Greetings