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Small startup development team working on a first person multiplayer physics arena game. Updates will be released when ready.

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Fatal Velocity Kickstarter Less Than 24hrs Away!

Fatal Velocity Kickstarter Less Than 24hrs Away!

Fatal Velocity: Physics Combat

Less than 24 hours before launch our Kickstarter campaign and another milestone achieved! We're polishing up the campaign page and hope to make the dream...

18 Days & Counting

18 Days & Counting

Fatal Velocity: Physics Combat

Now more than ever we're firing everything we've got to make Fatal Velocity looks as good as possible for upcoming Kickstarter campaign. Constantly playtesting...

Fatal Velocity Heads To Central Canada Comic Con!

Fatal Velocity Heads To Central Canada Comic Con!

Fatal Velocity: Physics Combat

The last month we've been focusing all of our efforts in ramping up Fatal Velocity not only in the art, but the programming, marketing, sound, audio designs...

Pushing Back Kickstarter to Sept 12th = More Polish

Pushing Back Kickstarter to Sept 12th = More Polish

Fatal Velocity: Physics Combat

We had originally planned to launch our Kickstarter campaign on the 15th for our multiplayer FPS physics arena hybrid - but ultimately felt we didn't...

Events / Animations / Mindmaps Oh My!

Events / Animations / Mindmaps Oh My!

Fatal Velocity: Physics Combat

Quite some time since the last update A lot of things have come to pass since last update, here's the rundown!

Launched Steam Greenlight Campaign!

Launched Steam Greenlight Campaign!

Fatal Velocity: Physics Combat

It's taken 4 years to get here, but even with failures, setbacks, 2 overhauls, and what felt like an eternity - we're there, we're finally freakin' there...

Tons Of Improvements & Gameplay Polish

Tons Of Improvements & Gameplay Polish

Fatal Velocity: Physics Combat

Focused on polishing Fatal Velocity's gameplay, weapons, abilities, and making sure everything still has relevance and purpose.

Grapple Hook/Pull Gun Mobility & Responsiveness

Grapple Hook/Pull Gun Mobility & Responsiveness

Fatal Velocity: Physics Combat

Improved the minimum rates of acceleration and responsiveness of the pull and grapple hooks. Added post processing effects when players move too fast...

First Article For Fatal Velocity! Here We Go!

First Article For Fatal Velocity! Here We Go!

Fatal Velocity: Physics Combat

Latest updates regarding the development of Fatal Velocity: Physics Combat. Passing over things like art/meshes, game modes and content we're cutting...