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The Pixel Issue started in November 2010 as a platform to promote indie games, science & technology news, audio/sound/CG design and extreme sports. We began creating a multiplayer point and click adventure game in Unity 3D, working with experienced programmers, animators and artists to try and bring my dream game to life. Development started in November 2013, and is expected to take around 2 years. Hide & Shriek Mansion is a work in progress multiplayer game in Unity 3D, which will combine the classic point and click adventure game style with spy vs spy and hide n' seek. Spies and thieves vs guards and janitors, trap setting gameplay, fully navigable environments including climbing drainpipes, through windows, airvents and chimneys! We're aiming for a low poly 2.5D style of graphics, 1 squirt squid ink, a pinch of stealth gameplay and lots of cartoon violence!

We also have a 3rd person sci fi action adventure game in it's early stages.

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Pixel Issue

Pixel Issue

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The Pixel Issue started in November 2010 as a platform to promote indie games, science & technology news, audio/sound/CG design and extreme sports. We...

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Latest posts from @pixelissue

Pixel-issue.net T.co

Aug 10 2018

We have restarted our twitter account and rebranded the old one to @decimated_game

Aug 10 2018

Techbullion feature on #decimatedgame T.co

Aug 9 2018

RT @BCGbiz: Blockchaingamer.biz Decimated! creator Stephen Espion speaks to @BCGbiz about how blockchain is being put to wo… T.co

Aug 7 2018

Join us on Discord: Discord.gg Official website: Decimated.net Instagram.com

Jul 26 2018

Fracture Labs CEO and Creative Director Stephen Espion will be speaking at he #PocketGamer conference in Helsinki,… T.co

Jul 18 2018

#Interview with Fracture Labs, developers of #decimated - a #blockchain #videogame with salvageable #cryptocurrency Youtube.com

Jul 16 2018

We interviewed J.J. Costeollo, lead developed for Coldcomfortgame.com Pixel-issue.net #gamedevT.co

Jul 6 2018