I'm a designer, gamedev & productive dreamer with 10 years professional work experience in the field of multimedia & gamedev. The most known products I was involved in as a Gamedesigner are "Sacred 2" and "Darkstar One" while I worked at "Ascaron Entertainment". Currently I'm working as as a Freelancer and on my Indie Project "Cyberpunk 3776". Feel free to contact me.

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For all Unity developers and developers-to-be, both beginners and professionals!

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This group is for you which want to show in your profile you are a single person developing a game, making if not all the game aspects(music, coding...

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Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

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Twitter

Latest tweets from @phanndotde

RT @dukope: Reducing 1-bit dot flicker via sphere-mapped dither pattern: Forums.tigsource.com T.co

14hours ago

RT @BannonRudis: This is for all the #gamedev animators out there. T.co

Nov 23 2017

RT @Livio3d: 20% off on #LastStonelord early access ! Give it a try :) Store.steampowered.com #rpg #sandbox #indiedevT.co

Nov 22 2017

#gamedev #indiedev #3D WIP - partial test bake of a shack wall T.co

Nov 22 2017

#gamedev #indiedev #3D WIP - small Shelter T.co

Nov 22 2017

#gamedev #indiedev Made another little 3D Model - every game needs crates right? T.co

Nov 21 2017

RT @Oniropolis: Shadows by Eyvind Earle (1916 – 2000) T.co

Nov 20 2017

RT @lbtreiman: Lotta people talking about portfolio building tips. Here's a few for storyboarding, in no particular order:

Nov 19 2017

RT @olafurw: Doing an experiment. I have opened my DM. If you are learning to program and you have a snippet of code you want t… T.co

Nov 19 2017

Quick 3D Model - just for fun and training :-) Highres 3Ds and Lowres in Unity T.co

Nov 19 2017

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