Trying to move away from the profession of a Website Developer into Game Development. Credits: Avatar original concept made by Vashcoon of Devianart
I don't believe anyone had any beefs with the hardware itself. With Kinect V2 it was just the 'always on' and 'always with' requirement for Xbox One that frustrated people and the lack of more.. hardcore games.
Voice acting was quite average, voice actor of Havok was good. No story on why scientists were captured, quite heavy GDI sacrifices just to get them. Might have missed but did not find a way to zoom when in vehicles. AI runs straight at you and does not take cover making the impossible difficulty quite easy. Would had a longer review if the play-through wasn't just less than 2 hours long.
You are given anything you need to create the gameplay for your game. Both 2D and 3D. Most features in the Pro version are for creating better visuals. It is possible to do advanced graphical features without Pro version, but then again, the performance might not be as good as Pro counterpart.
Quite an interesting concept. Though I never played "Prey", I know you sometimes had to switch gravity direction in that game too.
Like I though I needed to use the obelisk to slide me through the hole, but that killed me. :(
Including a slide block puzzle or even a 3d version of it. Also adding suspence and timing puzzles.
It's great, hope it is not the full game. :)