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Comment History  (0 - 30 of 511)
Pauolo
Pauolo @ Captive Freight

I can feel the fights in the train yard are going to be pretty immersive.

Good karma+2 votes
Pauolo
Pauolo @ Chapter 4: Captive Freight - June 2022 Article

Just the sight of the Freight Yard's outside area makes me understand the care you guys are taking into making this mod. You probably spent more time researching on how to make the levels look immersive than Gearbox ever did. I can understand the current international crisis being an obstacle, but the quality of the materials you just posted tells otherwise despite it. Hats off to you, and good luck for the next steps of the project.

Good karma+6 votes
Pauolo
Pauolo @ PUNT : 2022 and Beyond

The current art style seems to be in-between Blue Portals and Quantum Conundrum. I like it. That said, the contrast between the realistic potted plants inside and the cartoonish-looking tress outside is weird.

Good karma+5 votes
Pauolo
Pauolo @ Captive Freight

Good work on the details here. This is looking like an old hangar that was renovated to incorporate proper safety measures (handrails, marked platform and ladder edges, colored danger and safety zones on ground).

Good karma+11 votes
Pauolo
Pauolo @ CUBE

It's a real shame that this mod has been discontinued. I feel it could have worked well as a stand-alone game. I've replayed it recently and love how unsettling the atmosphere still is.

Good karma+2 votes
Pauolo
Pauolo @ Captive Freight

I'm excited to see more of Captive Freight's remake.

Good karma+5 votes
Pauolo
Pauolo @ Maintenance Workers

Nice models.

Good karma+3 votes
Pauolo
Pauolo @ Desert (Env lighting overhaul)

This map has haunting vibes. o_o

Good karma+3 votes
Pauolo
Pauolo @ Code Green - Art Study

That map looks great.

Good karma+3 votes
Pauolo
Pauolo @ Chapter 3: Duty Calls - September Article

Keep up the good work, guys!

Good karma+9 votes
Pauolo
Pauolo @ August 2021 Progress Update

Keep up the great work. :)

Good karma+1 vote
Pauolo
Pauolo @ Well well well... This was unexpected

Glad for you that you got a job at 3DRealms, and I wish you good luck as well. :)

Good karma+4 votes
Pauolo
Pauolo @ Chapter 2: Insecurity - April Article

Looking good. Imho you can follow Crowbar Collective's example and not just keep the same exact geometry as the original. It's your project, you can go wild too. Like in the Hazard Course remake, you can add a full sequence in the lobby for if Barney starts shooting guards and civilians. :)

Also, I don't want to sound nitpicky, but you used the wrong symbol on the floor on the first screenshot. It's supposed to be the Department of Defense's one: En.wikipedia.org

Good karma+6 votes
Pauolo
Pauolo @ Alive & Kicking in 2021

Like Jeep Barnett, I can't wait to see what your team will do with the behind the scenes sections of Portal 1. Portal 2 had a different design philosophy for these parts, so I'm guessing your take on them will be quite creative.

Good luck and keep up the good work!

Good karma+4 votes
Pauolo
Pauolo @ Announcement of a new project

I'm glad to see someone is taking over after Insecurity got discontinued. Your maps of the first chapter look good. I can't wait to see your take on the train yard. :)

Good karma+3 votes
Pauolo
Pauolo @ Orange Light Bridge

Light-based puzzles maybe? As in, the orange light is used to activate light sensors?

Good karma+8 votes
Pauolo
Pauolo @ Inside the Temple

I do like the artistic direction of the temple, although I'd recommend changing the models of the normal buttons and light sensors. Imho they don't really fit with the temple's style.

Good karma+1 vote
Pauolo
Pauolo @ Mod status

Odd times we're living. Any commercial release is getting pushed back at best to June, and old projects resurface.

That's not a rant, mind you. I'm glad to see some of the most atmospheric Portal 2 mods making a come back. Keep up the good work and take care. :)

Good karma+2 votes
Pauolo
Pauolo @ Announcing Bionicle: Quest for Mata Nui

I like all the nods and inspiration to the first online point 'n click game in the level design here, but also to the rest of the original series through the game mechanics (finding masks for new abilities for example). This makes me wonder why LEGO never resurrected that series simply as video games when so much thought was put into it back then.

Btw, those models and animations look really good. :)

Good karma+2 votes
Pauolo
Pauolo @ PUNT Summer

I really like that simplistic style. This makes me want to play Blue Portals again for the visuals only.

Good karma+1 vote
Pauolo
Pauolo @ Black Mesa Uplink: Redux Transmitter Dome update!

I'm loving the added details to the dome's interior.

Good karma+1 vote
Pauolo
Pauolo @ INFRA: Complete Edition is here

Congratulations for the final release! I finished replaying the first two parts right in time to start the last. :)

Good karma+4 votes
Pauolo
Pauolo @ INFRA: Part 3 Trailer

I can't wait! :D

Good karma+2 votes
Pauolo
Pauolo @ Black Mesa - Xen

Toto, I've a feeling we're not in Kansas anymore.

Good karma+5 votes
Pauolo
Pauolo @ T.S.R.A (Test Subject Resting Annex)

I think this was one of the rooms you first started working on. It really looks good here.

Good karma+5 votes
Pauolo
Pauolo @ PUNT Development as of 12/15/16

Good luck with both mods. I'll be eager to play them once they're out. :)

Good karma+6 votes
Pauolo
Pauolo @ Pulses

Somehow it feels like approaching the blast pit in Half-Life. :D

Once again, great work on the mapping and the atmosphere, and I like how the portal gun reacts to each pulse. I can't wait to see what was hidden away in that abandoned part of the complex. :3

Good karma+3 votes
Pauolo
Pauolo @ PUNT: Rebirth Demonstration Video #2

This is looking great.

Good karma+4 votes
Pauolo
Pauolo @ NoGravity

I like how this map was remade. The zero gravitational room is a good idea to use all that vertical space, and a nice break to the usual platform jumping puzzles. Also kudos on the soundtrack and new design for the weighted cubes, the mod is really getting its own identity with changes like these.

Good karma+5 votes
Pauolo
Pauolo @ nogravity01

That doesn't look safe.

Good karma+3 votes