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Kittens and Explosions. The two things people love on the internet. I am a game critic and a sound designer. If you wish to make contact with me for sound design, specifically monster sounds and guns, I would be more than happy to contribute. Although I probably won't be able to work full-time on a project, I will help. I am also a music producer and work on Hardstyle, Hardcore, Electronic, and Dubstep. I am also a part of the Conscript team, working on sound design, so a lot of the beautiful clashing, banging, and voices you hear will be from me.
Game Review on Oct 6th, 2011 - 1 person agrees
While I found the graphics in this game to be rather . . tasteless, I do have to say that the game-play did not meet my expectations, and my expectations were that the game-play would match the graphics. It went straight up above my expectations.
I had a blast playing this, it is a rather fun web-browser shooter that runs on the Unity Engine. I was indeed blown away by the quality of the games delivery of gun-play and objective play.
Unfortunately there's a lot of things that bug me, the sound for once, the sound was below par and needs to be greatly improved, the annoying, "Die" phrase each time you stab or slash with your knife really irks me, and there were a few instances of lag even on a good server, but I think that just might be the engine or something, not the server.
The game really reminds me of a cleaned up Call of Duty with lowered graphics. It's a must try and I recommend it to any one who wants to just have a quick go at a random indie game.
8/10
+Game-play is excellent
+Active community
+Multiple objective based games
-Lag
-Sound is bothersome
-Graphics are below average.
Game Review on Jun 22nd, 2011
As a vivid ex-fan of Call of Duty, this one took me by surprise. I was amazed by the accuracy of it, the fast-paced gun-play, the graphics are simple yet dark and murky, the post-processing and color correction is great for each map and the Mystery Box is up to near perfection, it will give you a random weapon just like in the real Zombies.
The game is excellent really, I have a few complaints though.
Nazi Zombies: Portable is time consuming, yes, but for how long? I can only play for so long before my head wants to explode.
Another is that there aren't any Black Ops weapons except for the Ballistic Knife and the MP5k, although I'm sure that's bound to change.
The sound is bad, and I mean really bad, sometimes it's really hard to recognize the zombies, the death sound is missing, and the Dogs don't have sounds yet.
Even with the minor issues I had, this game is worth a try, if not, it could even be worth five to ten dollars if it were to become retail.
Hell, I'd spend my money on it. People don't know how to give a good review here, just giving five words, but me? Give a guy who knows what he's talking about a review section and you got it.
That's why a reasonable critic like me gives this indie game an 8/10.
Game Review on Jun 22nd, 2011 - 6 people agree 5 people don't
I am a skeptic and believe this game is NOT what people say it is.
This game is as overrated as Katy Perry, and there are better Indie games out there like Terraria and The Ball.
Seriously, this game is boring and there isn't even a real help guide telling you how to make things.
It doesn't take much time to make an interface in-game that tells you the basic properties of crafting. The game "can" be fun at times, that is if you aren't getting force-fed your own feces by the mobs every five minutes.
Over-all, this game isn't that great and I have seen better.
Honestly, this game needs to get kicked off the #1 Indie game ranking, and if anything, be free. I mean REALLY free, not that free browser crap on its website.
Notch, make this game less "work" and more "fun", because that's what I buy games for is to have fun.
After clearing my throat now I have to talk about the good stuff huh? Oh great.
The game is fun in many ways, even though you have to look at a Wiki designed specifically for Minecraft every 5 minutes in order to figure out what you want to craft.
This game can be entertaining, but if you're a "Hardcore" gamer like me, this game won't be addicting.
The objective is that there is no objective really, you make your own objectives, which as a concept is the best damned thing ever.
In execution though, for me, this doesn't work. The only thing that really helped you make "objectives" was the Achievements. Collect wood, make a wood axe, collect more wood, make a shelter, make a door, hide in time for the mobs to come destroy your well-built house.
That is, if you have time to do all those tasks before the mobs come after you. Beware that the game does contain giant green jumping genitals that explode, so if you come to find one of those, RUN. This game for me is average, and I will certainly not waste any more money on anything to come out for it.
This game does NOT deserve a 10/10 by the addicts, but a simple score from someone who is an average gamer.