Hi, I'm the Designer of Brunelleschi Age of Architects and President of Aesop Games. I've been working in the Indie Gaming Industry for 8 years and believe strongly in Design-led games with strong Business Ethics. Please check out my most recent project, Brunelleschi: Age of Architects
Welcome to TinyQuest!TinyQuest is a cam chat adventure game that will guide characters through exploration, combat, and chicken kicking. Come chill on...
While every character can wear armor, not all armor is available to all classes. You're about as likely to see a wizard in scale as you are to see a soldier...
The founders of Brunelleschi talk about their design goals for the game.
The world of Brune is rich with stuff to equip that can in turn equip other things. Here's a quick run-down of who/what can equip stuff and the stuff...
It doesn't take long for a new Sovereign to build their first three Districts and think 'Now What?'. Odds are you've figured out that Rank comes from...
The Inner Walls is key for Sovereigns worried about either Defense or Security. The inherent garrisons are huge and the base defense rating is double...
Information about the department of Religion, one of the 5 principal departments in Brunelleschi: Age of Architects.
What are Class Abilities? A character's level represents the time they have spent training and they class-powers they've mastered with this effort. Class...
Happiness in Brunelleschi represents the welfare and satisfaction of the people living in your Settlement. There are 6 types of Happiness in each Settlement...
The relationships between Settlements are greater than those between player. Each Settlement is capable of representing a few to hundreds of players...
A brief description of the Noble Class abilities and Equipment Unlocks.
Descriptions of the Religions and Philosophies in Brunelleschi: Age of Architects
Information about the abilities available to 'Primary Commanders', which includes 6 of the 30 Character Classes in Brunelleschi
Information about the current state of the Brunelleschi: Age of Architects PC Client.
The Inner Courtyard is an essential district for Medium Sized settlements, this article describes its buildings, action, and ministry.
Brief Descriptions of all the Attributes and Stats in Brunelleschi: Age of Architects.
A brief profile of the 'Field of Mars' District, available now in the free game, Brunelleschi: Age of Architects
This article describes the 'Temple District' and outlines its buildings, action, and ministry.
Some information on Food, Meal Planning, Eating, and how it can affect life in Brunelleschi: Age of Architects.
A list of some of the achievements you can get in Brunelleschi, how they'll interface with the Steam Achievement system, and what they represent in terms...
Some exhortations and other inducements to vote for our game!
Brunelleschi: Age of Architect is aiming for Steam. Ideally we'll start working the Steamworks Tools in as soon as possible, and potentially finding interested...
The Unity and Oculus developer for Brunelleschi: Age of Architects, has started a Game Development Blog and will be releasing information about techniques...
A brief description of a very useful Rank 1 District in Brunelleschi, the Forest Outpost, as well as its Main, Exclusive, and Linked Buildings and the...
The Warfare system in Brunelleschi can be a bit difficult to fathom for players who are new to Social Strategy Games and Scenario-Based combat, but the...
A quick overview of the Buildings and Ministry that make up the Residential District, as well as some of the ways it might fit into the economy of a growing...
A profile of the basic starter District available in all Settlements, as well as its associated Ministry of Agriculture and The Linked, Exclusive, and...
The technologies used to build Brunelleschi, and why we support open source development.
A quick explanation of how I think the Oculus Rift can improve our game and make UI data more accessible to the player.
Direct Trading and Automatic trading are now integrated with the Vehicle system. Find out how to make the best use of your Ships, Boats, Carts, and Trains...
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