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Playtest 20230801

Playtest 20230801

OpenRA 1 comment

As summer is in full swing, we are excited to kick off the playtest series for the upcoming OpenRA release!

Release 20230225

Release 20230225

OpenRA 3 comments

The latest installment of the open-source project recreating classic Westwood Studios RTS games, including initial support for the Remastered Collection...

Playtest 20221203

Playtest 20221203

OpenRA 1 comment

Welcome back, Commanders! After more than a year and a half the OpenRA team proudly presents Playtest 20221203. It is finally here!

Playtest 20170930

Playtest 20170930

OpenRA

Thanks to everybody who reported issues with playtest-20170923 last week, today we are releasing another playtest with several more fixes.

Playtest 20161001

Playtest 20161001

OpenRA 1 comment

We are pleased to release the second playtest of this development cycle!

Release-20160508

Release-20160508

OpenRA 4 comments

We are proud to announce a new stable release of OpenRA!

Tag Team Tournament

Tag Team Tournament

OpenRA 6 comments

Form your 2-player team. Sign up on the forums. Win cash prizes!

Playtest 20151031

Playtest 20151031

OpenRA 14 comments

Halloween is upon us, and the latest OpenRA playtest is full of new tricks and other treats.

Playtest 20150830

Playtest 20150830

OpenRA 2 comments

Another playtest on the road to our next stable release is ready!

Playtest 20140927

Playtest 20140927

OpenRA 9 comments

The first playtest for our next big release is now available featuring a large UI revamp, elite units, airplane repulsion and more!

Playtest 20140405

Playtest 20140405

OpenRA 5 comments

With 4 months in the making this is a huge unstable playtest with lot's of new features to explore including C4 on bridges and tanks, resurrect-able husks...

Big Team Tournament

Big Team Tournament

OpenRA 1 comment

Register now for an upcoming OpenRA e-Sport event.

OpenRA Showcase Trailer

OpenRA Showcase Trailer

OpenRA 16 comments

Community member SoScared has put together a great trailer video for OpenRA!

Playtest 20131211

Playtest 20131211

OpenRA

Improved shroud rendering and more bug fixes for a stable release coming soon.

Playtest 20131209

Playtest 20131209

OpenRA

Dune II file formats, spice with soft edges, new hotkeys, dangerous Tiberium visceroids and a stable release soon!

Playtest 20131130

Playtest 20131130

OpenRA 4 comments

The testing branch of OpenRA comes with Lua mission scripting as well as sprite rendering and performance improvements.

Playtest 20131110

Playtest 20131110

OpenRA 6 comments

Comes with several stability improvements and the soviet MAD tank!

Playtest 20131019-5

Playtest 20131019-5

OpenRA 5 comments

Password protected games, global in-game chat via IRC, translations, balancing, bug-fixes.

Release 20130915

Release 20130915

OpenRA 21 comments

Our September release is another huge jump, with over 1,100 changes and improvements by 17 authors.

Playtest 20130902

Playtest 20130902

OpenRA 10 comments

This is a release candidate playtest. Get your unfair advantage by playing it before everyone else to adjust your strategies first. Please also don't...

Playtest 20130830

Playtest 20130830

OpenRA 2 comments

Small maintenance update to prepare a stable release sometime in the near future.

Playtest 20130823

Playtest 20130823

OpenRA 6 comments

Playtest 20130818 served it's purpose. This release fixes many obvious crashes introduced lately.

Playtest 20130818

Playtest 20130818

OpenRA 9 comments

Lot's of finishing touches for Dune 2000: no more file format conversion steps and new render traits.

Playtest 20130812

Playtest 20130812

OpenRA 3 comments

Frozen under fog stabilizes. Lot's of paper-cuts have been fixed. We are heading towards a new stable release soon. Help testing and get a sneak peak...

Playtest 20130804

Playtest 20130804

OpenRA 14 comments

More game options, an improved music player widget and work towards the new world coordinate subsystem which enables optional 2.5D support.

Playtest 20130713

Playtest 20130713

OpenRA 4 comments

Fixes and improvements plus some nice community contributed pixel art for mappers with an eye for details.

Playtest 20130629

Playtest 20130629

OpenRA 17 comments

Support for 7 new fileformats including voxels and Tiberian Sun/Red Alert 2 sprites as well as the usual amount of fixes, balancing and new awesome features...

Release 20130514

Release 20130514

OpenRA 51 comments

Today we're announcing our long-overdue "Mammoth May Madness" release. In the last 7 months, 26 authors have contributed more than 1,100 individual changes...

Playtest 20130511

Playtest 20130511

OpenRA

Help testing this to sneak preview the upcoming stable release.

Playtest 20130510

Playtest 20130510

OpenRA 12 comments

While this release is mostly about fixing papercuts there is some progress about the next evolutionary step of the OpenRA engine going on in the background...