After spending as much of my childhood programming games at home I was forced to graduated from Imperial College of Science Technology and Medicine as a Software Engineer. I've worked on a number of games in the industry and now I'm very slowly making my own games. I tried doing other things but nothing quite offers the highs and lows of making games. I Started Execution Unit Ltd so I could muck around making indie games. Our current game is Smith and Winston.

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Execution Unit

Execution Unit

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Indie game developer based in the UK making Smith and Winston a voxel arcade twin stick shooter.

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United Kingdom United Kingdom
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Latest tweets from @executionunit

Great breakdown on how the bosses for Cuphead are designed: Youtube.com

Oct 20 2017

RT @nullterm: The dread of when you are prepping to release something and getting the word out... and realize you have no idea how or what you are doing.

Oct 19 2017

30+ year of C and 20+ C++ and I didn't know about the operator alternatives En.cppreference.com (also glad I didn't know about them).

Oct 16 2017

Given how much attention Cuphead is getting my next game will be in the style of T.co

Oct 12 2017

Easy to make a game hard, hard to make a game fun. I want people who buy Smith and Winston to see ALL of the game and have fun doing it.

Oct 5 2017

Writing a lift class to move a platform up and down, calling it lift encrypts it against American hackers... gwaa haha

Sep 27 2017

I did not know that ssh-copy-id existed! I've been manually copying keys around. Is this the future! Playing with bhyve. It's lovely.

Sep 20 2017

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