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Hello, my name is Martin. I'm a programmer from Vienna, Austria, with interests in computer graphics, engine programming and game development.

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[Archive] Project One v0.8.8 - full power

[Archive] Project One v0.8.8 - full power

[Archive] Project One

Performance, Update Notes - This update was focused on technical improvements. Improved performance, reduced memory consumption, new libraries, but also...

[Archive] Project One v0.8.7 - working together

[Archive] Project One v0.8.7 - working together

[Archive] Project One

Coop Mode and Difficulty System, Update Notes - The Coop Mode is finally reimplemented. You can now play Project One together or alone with two ships...

[Archive] Project One v0.8.6 - Enemy Groups are back

[Archive] Project One v0.8.6 - Enemy Groups are back

[Archive] Project One

Enemy Groups and Fragments of Darkness, Update Notes - The new version of Project One features something from a very early release of the game, which...

[Archive] Project One v0.8.5 - now available for Linux

[Archive] Project One v0.8.5 - now available for Linux

[Archive] Project One

Linux Implementation, Update Notes - After several weeks of work, I was able to create and run Project One on Linux. I had to implement Linux-versions...

[Archive] Monday Update #4 - Getting the Numbers

[Archive] Monday Update #4 - Getting the Numbers

[Archive] Project One

Scoring, Update Notes - A new Monday Update after some time. I finally managed to implement some kind of scoring system, but I'm still experimenting with...

[Archive] Project One Demo available

[Archive] Project One Demo available

[Archive] Project One

Demo Download, Update Notes - After some delay the game is now available for download. It contains the first two bosses and the basic game structure.

[Archive] Monday Update #3 - A new World

[Archive] Monday Update #3 - A new World

[Archive] Project One 2 comments

Map Menu, Update Notes - The first two bosses and the new world map are finished and only few is missing for the demo release.

[Archive] Monday Update #2 - Happy Holidays

[Archive] Monday Update #2 - Happy Holidays

[Archive] Project One

Performance, Boss Enemies - Before I explode because of to many Christmas cookies, I was able to write an update about the current progress of Project...

[Archive] Monday Update #1 - The Beginning

[Archive] Monday Update #1 - The Beginning

[Archive] Project One

Game Object Visibility, Weapons and Equipment - After working for several months on the new gameplay and by the advice of a colleague, I have decided...