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I'm a creative thinker, an artist, a father, and a programmer. I love technology and visual arts. I love a good game and making computer graphics look awesome. I am currently helping create OST Indie Games, so please do go check out their current project, Violent Sol: Worlds

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Afterthought Games at Maker Faire

Afterthought Games at Maker Faire

Violent Sol Worlds

Afterthought Games was at the Grand Rapids Maker Faire this weekend. We brought a big TV and put Cornflower Corbin on it for families to play. We were...

Unreal Estate Updated

Unreal Estate Updated

Unreal Estate

Unreal Estate has gotten an update that includes a much needed feature. You can now change your name that shows in the score board. You are no longer...

Unreal Estate is on Greenlight

Unreal Estate is on Greenlight

Unreal Estate

We have launched Unreal Estate on Steam Greenlight and need your vote today. Come Vote Now. After you give us a yes vote on Steam, read further and check...

Violent Sol Worlds Gets a New Car

Violent Sol Worlds Gets a New Car

Violent Sol Worlds

We have started to get our Vehicles in Violent Sol Worlds to be aligned with the universe we are building. Here we can see the first drive of our little...

New Resources and Items Discovered In Violent Sol

New Resources and Items Discovered In Violent Sol

Violent Sol Worlds

Lately Settlers have been finding new thing planet-side. With every new resource discovery Aviro corporation is sending more and more settlers to the...

Smoothing an Entire World

Smoothing an Entire World

Violent Sol Worlds

In Violent Sol Worlds there is a massive world, everyone knows that. The thing is up until today the world has been without transitions. When you walk...

Violent Sol Worlds - Animals Discovered

Violent Sol Worlds - Animals Discovered

Violent Sol Worlds 3 comments

Settlers have discovered three new animals planet-side. The number of animals found on your planet is going up all the time and here are three new discoveries...

Violent Sol Worlds Progress Report - 1/21/2017

Violent Sol Worlds Progress Report - 1/21/2017

Violent Sol Worlds 2 comments

So it is a new year and we have been hard at work adding a lot of new content to Violent Sol Worlds. We've really upped the game of the market. Everything...

Violent Sol Worlds Store Progress

Violent Sol Worlds Store Progress

Violent Sol Worlds

The work is paying off on the store. You can now, using your in-game device, look at equipment and upgrade its attributes. Once you are good with your...

How Will You Get Better Equipment as a Settler?

How Will You Get Better Equipment as a Settler?

Violent Sol Worlds

As a settler you will be gathering resources and selling them to Aviro. How will this benefit you? The store will allow you to use those resources to...

The Fire Lizard - A spitting mad beast

The Fire Lizard - A spitting mad beast

Violent Sol Worlds

What is a Fire Lizard? What can you expect from them after you have been dropped off planet side? Come read about this creature and watch a settler take...

Time-lapse Miner Art Creation

Time-lapse Miner Art Creation

Violent Sol Worlds

Our artist (aka programmer with artistic capabilities) took some time to update our games logos and started creation of our tier 1 miner. They threw together...

Separating Axis Theorem Physics Part 1 -  The Beginning

Separating Axis Theorem Physics Part 1 - The Beginning

Violent Sol Worlds Client Side Coding

Let me start by saying this, in my trials of coding physics for Violent Sol Worlds I have had troubles finding a great example of how to pull off even...

Violent Sol Worlds - Physics Progress Report

Violent Sol Worlds - Physics Progress Report

Violent Sol Worlds

After some time Violent Sol Worlds has it's new physics engine. We have it in the game and the bouncy problems are all gone. The engine is fast and acts...

Violent Sol Worlds - Progress Report 11/5/2016

Violent Sol Worlds - Progress Report 11/5/2016

Violent Sol Worlds

Violent Sol Worlds progress report demonstrating our new physics engine and our new accuracy models. The game is coming together nicely, come check it...

The Power of POC in Game Development

The Power of POC in Game Development

Violent Sol Worlds

What is a POC? It stands for "Proof of Concept" Ok, so that is out of the way, what is a POC used for? We used it for Violent Sol Worlds early on to verify...

Violent Sol Worlds - Progress Report 10/22/2016

Violent Sol Worlds - Progress Report 10/22/2016

Violent Sol Worlds

Lately we have focused on Modding and physics and have made large pushes forward in both areas. We have a new physics system ready to be integrated into...

Physics Progress Report Part 2

Physics Progress Report Part 2

Violent Sol Worlds

figuring out how to get complex polygons into the POC. The first thing that needed to be tackled was how do we generate the physics bodies in a way that...

Physics In Violent Sol Worlds Part 1

Physics In Violent Sol Worlds Part 1

Violent Sol Worlds

Violent Sol worlds has had an interesting journey when it comes to physics and I intent to tell that story to help inform other indie developers from...

Violent Sol Worlds Developer Update 10/5/2016

Violent Sol Worlds Developer Update 10/5/2016

Violent Sol Worlds

Violent Sol Worlds continues to make large strides toward completion. We did some focusing on functionality around GUIs this time around. The big things...

Artificial Intelligence in Violent Sol Worlds

Artificial Intelligence in Violent Sol Worlds

Violent Sol Worlds

In Violent Sol Worlds you will play as a settler on a new planet working for the Avrio corporation to better the core worlds like Mars and Earth. Your...

Violent Sol Worlds Developer Update 9/28/2016

Violent Sol Worlds Developer Update 9/28/2016

Violent Sol Worlds

This build contains a massive pass on our Artificial intelligence. We took a lot of time here to start making each animal act as if it were living in...

Violent Sol Worlds Developer Update 9/9/2016

Violent Sol Worlds Developer Update 9/9/2016

Violent Sol Worlds

Violent Sol Worlds is making quick progress. We spent the past couple weeks pushing for resource gathering and got a ton of things in the game. It was...

Violent Sol Worlds Developer Update 8/26/2016

Violent Sol Worlds Developer Update 8/26/2016

Violent Sol Worlds

Our closed Alpha has done its job and done it well. Many things have been discovered for us to fix. We did a ton of fixes and are getting very confident...

Violent Sol Worlds Developer Update 8/13/2016

Violent Sol Worlds Developer Update 8/13/2016

Violent Sol Worlds 3 comments

We launched the closed alpha. We invited a few people so far and will continue to invite people as we get further into development. If you are interested...

Violent Sol Worlds Developer Update 7/31/2016

Violent Sol Worlds Developer Update 7/31/2016

Violent Sol Worlds

Violent Sol Worlds is quickly taking shape. We have add a lot of things to the game over the past week and destroyed most of our bugs. It is not glamorous...

Violent Sol Worlds Developer Update 7/22/2016

Violent Sol Worlds Developer Update 7/22/2016

Violent Sol Worlds

Our physics engine has taken shape quickly and we have some better reactions to shooting things now. You can kill stalkers now with some awesome blood...

Violent Sol Worlds Alpha Test Signup Developer Update

Violent Sol Worlds Alpha Test Signup Developer Update

Violent Sol Worlds

For the past few weeks our team has concentrated on both new functionality and bug hunting with the sole focus on stability to get us to our closed alpha...

Violent Sol Worlds Progress Report 6/19/2016

Violent Sol Worlds Progress Report 6/19/2016

Violent Sol Worlds

Violent Sol Worlds has come a long way over the past two weeks. The first and most major addition is the Building interface. You can now actually make...

Violent Sol Worlds Progress Report 6/4/2016

Violent Sol Worlds Progress Report 6/4/2016

Violent Sol Worlds

The past two weeks we have been working on GUI back end improvements and the foundation for the future of the AI Overlord within Violent Sol Worlds. I...