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Hi there, I am Lukas! As a hobby I am designing games and art for years now. Personally I prefer 2D games like the old Castlevania and Zelda games and I really love the pixel art style.

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Pale Coins - Demo 1.3.0 Release

Pale Coins - Demo 1.3.0 Release

Pale Coins

Pale Coins has been polished and improved over the last few months by adding quality of life changes, better sound design and lots more. In this article...

The world of Pale Coins

The world of Pale Coins

Pale Coins

In this article we will cover the world design of Pale Coins, the current state and future plans.

The Action RPG Pale Coins

The Action RPG Pale Coins

Pale Coins

Pale Coins is an Action RPG set in a fantasy world with challenging combat, open world exploration and a variety of items. Traverse old forests, dark...

Battle Soul Memories Release

Battle Soul Memories Release

Battle Soul Memories

Loot powerful and unique gear, fight your way through a variety of dungeons and slay the strongest bosses!

Tales of Vastor - Progress #21

Tales of Vastor - Progress #21

Tales of Vastor

It's been a while since my last update, due to personal issues. However, I managed to get a few things done.

Tales of Vastor - Progress #20 - Happy new year

Tales of Vastor - Progress #20 - Happy new year

Tales of Vastor

After a great winter holiday, I am happy to finally work on Tales of Vastor again.

Tales of Vastor - Progress #19

Tales of Vastor - Progress #19

Tales of Vastor

A majority of the models got refactored in the past week. Check them out! :)

Tales of Vastor - Progress #18 - Rotate the fight

Tales of Vastor - Progress #18 - Rotate the fight

Tales of Vastor

Last week, I was busy refactoring the whole fight. The scene got rotated by 90 degrees, resulting in the enemies looking towards you. The change was done...

Tales of Vastor - Progress #17

Tales of Vastor - Progress #17

Tales of Vastor

This week, the main focus was to improve the game to make it ready for the next test session.

Tales of Vastor - Progress #16

Tales of Vastor - Progress #16

Tales of Vastor

Another week passed with amazing improvements. So be sure to not miss the progress update!

Tales of Vastor - Progress #15

Tales of Vastor - Progress #15

Tales of Vastor

This week, the focus was on fixing bugs and implementing improvements. In this update, I want to point out the most important ones.

Tales of Vastor - Progress #14

Tales of Vastor - Progress #14

Tales of Vastor

This weeks focus was to find tester in order to provide a stable version. Luckily, I got great feedback on the alpha version.

Tales of Vastor - Progress #13 - Alpha

Tales of Vastor - Progress #13 - Alpha

Tales of Vastor

Last week the latest alpha of Tales of Vastor was released. Read the latest update and get the alpha.

Tales of Vastor - Progress #12 - Alpha again?

Tales of Vastor - Progress #12 - Alpha again?

Tales of Vastor

The update this week contains several new features, such as new backgrounds, new animations and other things. Be sure to check it out.

Tales of Vastor - Progress #11

Tales of Vastor - Progress #11

Tales of Vastor

This time new animations are covered as well as new backgrounds. Be sure to take a look and let me know what you think.

Tales of Vastor - Progress #10 - Big announcement

Tales of Vastor - Progress #10 - Big announcement

Tales of Vastor

A new progress update. This time with a big announcement.

Tales of Vastor - Progress #9

Tales of Vastor - Progress #9

Tales of Vastor

Take a look the latest update. The focus was a new character, icons and the music implementation.

Tales of Vastor - Progress #8

Tales of Vastor - Progress #8

Tales of Vastor

This week, a lot of refactoring were done. Especially the backgrounds and the black knight character. Additionally, I want to introduce the composer for...

Tales of Vastor - Progress #7 - Improved art

Tales of Vastor - Progress #7 - Improved art

Tales of Vastor

Weekly update for Tales of Vastor. Last week, I was focusing on improving the art style. Be sure not to miss it.

Tales of Vastor - Progress #6

Tales of Vastor - Progress #6

Tales of Vastor

Here we go with another progress update. This week, I focused on the merchant and the new character.

Tales of Vastor - Progress #5

Tales of Vastor - Progress #5

Tales of Vastor

Another week, another progress update. Be sure to check it out.

Tales of Vastor - Progress #4 - Alpha recap

Tales of Vastor - Progress #4 - Alpha recap

Tales of Vastor

It's been a while since the alpha version got released. Don't worry, after the game is before the game.

Tales of Vastor - Progress #3 - Alpha week

Tales of Vastor - Progress #3 - Alpha week

Tales of Vastor

Hey there. I've been working pretty much on polishing the basic game. This week the alpha version will be released and it's still so much to do.

Tales of Vastor - Progress #2 - One week to alpha

Tales of Vastor - Progress #2 - One week to alpha

Tales of Vastor

Here we go with a second, very interesting progress update. This time we cover what happened this week as well what to expect in the alpha version, which...

Tales of Vastor - Progress #1

Tales of Vastor - Progress #1

Tales of Vastor

A summary on what is done and what is to come. The vision, story and the basic game play mechanics of Tales of Vastor will be covered. Be sure to check...

Forest Strike - Dev Blog #9

Forest Strike - Dev Blog #9

Forest Strike

Hey there, another weekly update of Forest Strike.

Forest Strike - Dev Blog #8

Forest Strike - Dev Blog #8

Forest Strike

Dev Blog #8 is here. Actually, it is more or less a Bug Fix Blog article this time.

Forest Strike - Dev Blog #7 / Pre Alpha

Forest Strike - Dev Blog #7 / Pre Alpha

Forest Strike 2 comments

Another weekly Dev Blog. This time also featuring and introducing the first Pre Alpha version.

Forest Strike - Dev Blog #6

Forest Strike - Dev Blog #6

Forest Strike 1 comment

This week I implemented the basic character selection and quite a few bugfixes.

Forest Strike - Dev Blog #5

Forest Strike - Dev Blog #5

Forest Strike

This time I want to show you the following progress: shadows, maximum time per round and the settings menu.