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Life-long indie developer turned professional game developer, slowly paving the way digitally, pixel by pixel.

Comment History  (0 - 30 of 31)
liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

The promo video for adlengine can be watched at Youtube.com

I will be uploading a voice over version in the following week or so to aid accessibility.

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liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

v1.1.45.6 decided to focus on web version and deploy to web throughout the development phase. Stand-alone versions will be generated on official release.

Interactive fiction just entered another dimension...

Read: Adliberum.com

Test: Adliberum.com

Download: Liamtwose.itch.io

Support: Patreon.com

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liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

v1.1.45.4 now supports server and pass which allows privacy for games PLUS enables multiplayer on the download versions.

Interactive fiction just entered another dimension...

Read: Adliberum.com

Test: Adliberum.com

Download: Liamtwose.itch.io

Support: Patreon.com

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liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

ver 1.1.44.9 is live at Adliberum.com

NOW MULTIPLAYER COMPATIBLE!!!

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liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

ADLENGINE v10435j is now LIVE

> Read Manual
Adliberum.com

> Download Engine
Liamtwose.itch.io

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liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

Dangerously close to an early release version of The AdLiberum Engine! Lots of updates and now at v0.2.0.1 at Adliberum.com

Keep your eyes peeled. In the meantime I'd best get populating Wiki.adliberum.com

Best, Liam

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liam_twose
liam_twose - - 31 comments @ Hidden Dangers

Plans to restart development likely in 2018/19, using Unreal Engine 4!

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liam_twose
liam_twose - - 31 comments @ Not So Hidden Dangers

Planning to restart development of this game in 2017/18 using Unreal Engine 4!

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liam_twose
liam_twose - - 31 comments @ The Ad Liberum Engine

Hey! Wow thank you! Really appreciate it. Keep your eyes peeled, the aim is to get it to a base level with dystopian, fantasy and scifi base kits built in; and hugely moddable through the both the scripting system, additional tools, the configs and built in editor commands for the initial release.

Can't put a time frame as of yet, but I'd like to have the base version available by middle of 2017!.. all being well.

Shout if you'd like to get involved sooner, actively looking for pioneers. Liam

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liam_twose
liam_twose - - 31 comments @ Winning The Influence War

the screen affect was achieved with bulge webgl effect. I overlayed a textured image over the screen to give it a guassian style look.

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liam_twose
liam_twose - - 31 comments @ Winning The Influence War

well spotted! :D and thank you! will keep soldiering on! easily the most exciting project I've developed in the 20+ years I've been doing it.

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liam_twose
liam_twose - - 31 comments @ 2nd Stage Development Shots

To find interesting set-pieces, we'd originally opted for a totally random generator. This just happened to be one of our faves. So is now an actual set-piece!

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liam_twose
liam_twose - - 31 comments @ Final Stage Development Shots

Easily our favourite backdrop to dodge traps to! Complete with spike walls!

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liam_twose
liam_twose - - 31 comments @ Early Development Shots

Early demo for rubble effects.

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liam_twose
liam_twose - - 31 comments @ Early Development Shots

Careful of trapdoors!

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liam_twose
liam_twose - - 31 comments @ Early Development Shots

May sting a little.

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liam_twose
liam_twose - - 31 comments @ Early Development Shots

One of our favourite trap styles, the spike wall!

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liam_twose
liam_twose - - 31 comments @ Early Development Shots

The three blade has now been chopped to two to allow the player better judgement of when to attempt passing it.

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liam_twose
liam_twose - - 31 comments @ 2nd Stage Development Shots

It's not all about being killed! Faceplant!

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liam_twose
liam_twose - - 31 comments @ 2nd Stage Development Shots

Watch your footing. Diving optional!

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liam_twose
liam_twose - - 31 comments @ Not So Hidden Dangers

If anyone has any questions on the gameplay etc please do ask.

Typically the game is simple; run, jump, duck to avoid / evade the traps set out to kill you to last as long as possible.

This sets the paving stones for future projects in this franchise if there is a good response. Feel free to pass suggestions as if we think they're critical to the mix they may well get added!

Mind your head!

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liam_twose
liam_twose - - 31 comments @ Hidden Dangers

Thanks Matheus! really appreciate your comment, glad you like. Fire improvement recommendation noted! \M/

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liam_twose
liam_twose - - 31 comments @ RKotern

Thanks for following Hidden Dangers Gregory! \M/

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liam_twose
liam_twose - - 31 comments @ Thunderchicken

Cheers Brian from Lion Core Games. Thanks for watching Hidden Dangers!

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liam_twose
liam_twose - - 31 comments @ AVittoz

Excellent, thanks for following Hidden Dangers Adam! - from Lion Core Games. \M/

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liam_twose
liam_twose - - 31 comments @ Ice_Man_120

Thanks for following Hidden Dangers Richard! - Lion Core Games. \M/

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liam_twose
liam_twose - - 31 comments @ ghost59

Thanks for following Hidden Dangers Anthony! - Lion Core Games. \M/

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liam_twose
liam_twose - - 31 comments @ MSVHazard

Thanks for following Hidden Dangers Andrew! - Lion Core Games. \M/

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liam_twose
liam_twose - - 31 comments @ AdiJager

Thanks for following Hidden Dangers Adi! - Lion Core Games. \M/

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liam_twose
liam_twose - - 31 comments @ liam_twose

Thanks Ian for the help am currently looking into doing that.

Love your level work.

Best. Liam

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