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Comment History  (0 - 30 of 515)
ledernierrempart
ledernierrempart - - 515 comments @ The City of the Damned 2 - Apocalypse v2.0

stuck at the church :/
also not enough ammo.

coop is fantastic tho. works flawlessly.

Good karma+2 votes
ledernierrempart
ledernierrempart - - 515 comments @ AliensPC 2017 v1.2

what is the diffeences between this and 1.0?
(i noticed the imp is now a regular drone and the shotgunguy the spitting alien now. you should perhaps change the mod's description too.)

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Complex Doom LCA Legendary Complex Addon LCA-1.5.9.6

after all these years, still doesn't work.

"
Script error, "lca-v1.5.9.6.pk3:actors/items/legendaryarmor.txt" line 24:
Unexpected '200' in definition of 'LegendaryArmor'

"

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Project Brutality

i don't really like the new regular imp fire ball.
there is a little annoying high pitched noise when moving.
pinkies doesn't have any sepcial abilities. they act like vanilla.
feels wierd when all the other monsters got a lifting.

the rest is cool.

Good karma+2 votes
ledernierrempart
ledernierrempart - - 515 comments @ E1M1 Remake: Doom 3 style

you are stuck inside a metro and can't do anything.
this is broken.

(found the solution on youtube)

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Lost in Darkness [2.0.23]

switching between wepaons should be faster.

Good karma+2 votes
ledernierrempart
ledernierrempart - - 515 comments @ Tactical Fleet Simulator Remastered (Public Alpha Build)

a friend tried this with the epic launcher and it didn't work. upon launching a game vs AI he had an access violation.

(yes, he only used the 2 first faction.)

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Tactical Fleet Simulator Remastered (Public Alpha Build)

should work with steam version right?

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Command And Conquer : Generals Evolution

suicide truck cannot change apearance like it says in its tooltip.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ [ Generals Evolution ] Beta 0.3 - China Infantry General Tech Tree

helix should have bunker / napalm upgrade instead of gatling / propaganda upgrade.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ [ Generals Evolution ] Beta 0.3 - China Tank General Tech Tree

it miss the tank paradorp ability.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Command And Conquer : Generals Evolution

usa drop zone doesn't give ressources every 2 min like it is told in the structure definition.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Command And Conquer : Generals Evolution

GLA builders dies too fast to anything. making expensive buildings disapear fast even before being built ^^"

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Command And Conquer : Generals Evolution

custom generals promotion powers would aslo be cool.

especially when some generals already got some locked units as free right from the start but you can still waste a general pomotion for it...
but it would also add some flavor back. (and perhaps a bit of imbalance XD)

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Command And Conquer : Generals Evolution

overlord tank upgrade ability could have a visual overall to show that helix can be upgraded this way too (at first i thought it worked only for the emperor).

helix should get a bunker / napalm bomb upgrade for china infantry general instead of the gatling/propaganda. as such the galting upgrade shouldn't be available for them.

commanche could get its rocket ability attack back to either all generals or at least for the air general.
drone upgrade for USA could work the same (just like the overlord tank upgrades.) but only as one drone per vehicle.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Command And Conquer : Generals Evolution

awesome high quality mod !
it is missing some features from generals, especially for infantry (sniper, hijacker, hacker, saboteur, kamikaze...) and a few key unit abilities (such as helix upgrades/napalm bomb and comanche multi missile strike.)
there isn't any vehicle drones either.
but complete enough to have some fun.

i was surprised to see the upgraded missiles and explosion effects. they are really well done.

works also very well in multiplayer.
i appreciate the added launcher compatible with c&c online!
makes everything easier to run and play.

PS: i wish you would bring back the AC130 ability and the hijacker! :p

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Ashes 2063

afterglow was an amazing experience. thankyou for creating such a masterpiece for old doom.

i'll try ashes 2063 monsters x weapons packs with doom 2 levels next ;)

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Ashes 2063

that "something" is called immersion. ;)

Good karma+2 votes
ledernierrempart
ledernierrempart - - 515 comments @ Wolfenstein - Blade of Agony

use hdmi cable instead of display port.

Good karma0 votes
ledernierrempart
ledernierrempart - - 515 comments @ Ashes 2063

pleasantly surprised by this mod. just finished the main chapter of episode 1.
at first i didn't liked it. the gunplay felt meh with the colt. too much reloading and the ennemies felt like hp bags (maybe that's because of the arcade difficulty?). and you would be launched directly in action without much background.
i only stated to enjoy it when i reached the first "city".
you did a great job at making the player learn to not always kill everything in sight and wasting ammo.
overall a good experience but sadly too short.

i particularly liked the sub cavern map. the monster trap in the maze + the new encounter design was very cool.
sadly the end trap didn't worked properly as half of the "pinkies" mutants got stuck on higher platforms... thus didn't lead me toward the exist right away and making me run in circle for several minutes not understanding where i was meant to go.

the final boss, even with its cool design, was underwhelming. it fired too low so it was always hitting the platform you were on, making it a very easy encounter. a shame.

will the sterile version of episode 1 come back?

also

in what difficulty should i play ep2? is arcade fine or should i try another one for a "better" ashes experience?

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ D4T - AI Enhancement Mod (v1.1)

do not work with D4T 2.5

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ MMDCXIV - Journey Into 27 Century (Debut Release)

this map would be perfect with an unreal tournament mod ^^

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Project Brutality 2.03 (Redux) v1.01

the quad shotgun don't have firing sound

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #75_23.11.20

the monster variation doesn't work. it is always the same ones appearing.

Good karma+2 votes
ledernierrempart
ledernierrempart - - 515 comments @ Divine Frequency

problem is, you have to pass through a highly radiated area not far from the beginning while you don't have any anti radiation item.
that alone warrant a load or restart... if the mod is like this all along it ll be more painfull than fun.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ 20th Anniversary - In-Universe Excellence

i am surprised you didn't mention brutal doom. it is the most popular doom mod here on mod db by a large margin.
it's even been in the top 3 most popular mod for years.
and still is.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ Divine Frequency

how do you lower radiation? the visual glitch you get after the frist radiation area is unbearable.

Good karma+1 vote
ledernierrempart
ledernierrempart - - 515 comments @ THE SILENT CARTOGRAPHER (CtA)

will it be multiplayer ready? (fations for multiplayer) or editor only?
for mowas2 or CtA? GoH?
plans to release it on the steam workshop?

looking good so far :)

Good karma+2 votes
ledernierrempart
ledernierrempart - - 515 comments @ Winds Of Iron 1920+

it has the potential to be better than the original game those assets comes from.

Good karma+8 votes
ledernierrempart
ledernierrempart - - 515 comments @ The Ultimate Star Wars

that will not be possible unless you turn all of them into vehicles which will never be.
also the rigid walking b1 droide you remember are from episode1. since then b1 droide learned how to run and many other things.

Good karma+1 vote