Systems Engineer and Independent Game Developer
I want to begin talking more about my game now that the boring technical details have been implemented. As the game begins to take shape, follow my blog about the rest of the game.
The Chains of Acadia is a story of a hero. Oh, wow, how original. The thing is though, Acadia (the hero), does not know that he is a hero. When he finds out the truth, he probably will not want the status bestowed upon him.
Latest tweets from @babelshift
Beta Testing Steam In-Home Streaming T.co
Jan 23 2014, 9:25pm
Always Deliver to the Software Specification T.co
Jan 18 2014, 10:08am
Resolution Independent 2D Rendering in SDL2 T.co
Jan 16 2014, 6:50am
Using SDL2-C# to Capture Text Input T.co
Jan 14 2014, 7:18am
2D Tile Maps - Tile Picking T.co
Jan 4 2014, 7:47am
2D Tile Maps - World and Screen Spaces T.co
Sep 21 2013, 7:34pm
2D Tile Maps - An Introduction T.co
Sep 20 2013, 8:03pm
How to load a map from Tiled Map Editor and render it with SDL2 T.co
Sep 8 2013, 7:28pm
Setting Up SDL2 with Visual Studio 2012 T.co
Sep 4 2013, 9:14pm
From out there on the moon, international politics look so petty.
May 14 2013, 8:14pm