I like how the female walk looks almost identical to the male one with only very subtle changes
I like how the female walk looks almost identical to the male one with only very subtle changes
Well I mean there are plenty of people out there who I'm sure would be fine working on their first game for free, as long as they get profit once the game comes out. it benefits both parties because the dev gets more clicks for better graphics and the artists is more likely to get a job after his first game
Hey, you know what? I like your attitude.
I kinda realize I was being a major douche, so I'm sorry about that. The game is honestly one of the best first games i've ever seen.
Next time you should try to be more innovative though, you have a lot of potential. And whenever you feel comfortable and have enough profit you should look into hiring staff, that way you are producing quality games quicker and better. Or you could sign into a indie studio, a lot of small independent game companies use unity now and would most likely love to have you on bored. With a demo of your game alone you could do it!
The fact that you also have not finished your first game means your on the same boat as him. The game is really great for a first game, that is defiantly true. And he/she should be extremely proud of it. Am I jealous of the developer, No. Just because someone critiques your work doesn't mean there jealous. It's not the playground, it's the video game industry. Hate is part of the job, but it can be avoided.
So because this is your first game, I'm going to critique you very hard.
If this game managed to get greenlit and put on to steam, very few people would actually purchase the game. The few people who would purchase the game would probably give it bad reviews.
Key Reasons:
+The game looks like a first game
+Essentially a clone of Super Meat Boy with shittier graphics. You say it's just a platformer which is why they are so similar. But holy **** dude get creative, you basically copied all the design concepts of meatboy and put them to bad use.
+I wouldn't want to see you as one of those devs who can't handle criticize and delete all negative reviews. That could destroy your career.
Here's what you should do:
A) Scrap the project and work on something else, get more expierence before releasing a first game. This is harder because you worked more than 10 months on it.
B) (Harder one) Try to break the meta of platformers. All your current mechanisms in the games are either flat out stolen or unoriginal. Think Kirby mass attack as an example. Essentially a platformer but with much more characts, creating a whole new play style with new mechanics!
You can take my advice with a grain of salt. But that's how someone who hasn't been working on your game for 10 months would see it.
Overall good work! the game looks great for a first made, but not for a first release
God I remember when this game was in open alpha and everyone would go on a mass server, there were only three lives before you died and had to start fresh. Everyone used to hang in a skype message board thing (Brady still is on my contacts list). The game has come so far sense then! I mean, It looks amazing! I'm more than happy to pre-order the game.
Hey you may not remember me but the game looks much better from when I first saw it, GOOD JOB!
How big do you want the book to be? 200x200 Pixels?
This game looks amazing as heck! Tracking
Can't wait for Demo!
Automation Error
The Specific Module could not be found
and
Error 339
It looks kinda like a spelunky clone
THANK-YOU!
I get an error at launch: an unexpected error has occured type: Mismatch
<It is likely your configuration is incorrect>
Also:
A connection to the update server could not be made.
Was CUBE WORLD and inspiration, HMMMM?!?!?!?
Are you going to make a worldwide leaderboard?
Jameion
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