I am the founder of DBolical and creator of ModDB, IndieDB and SlideDB. My aim is to make it easier for gamers to find great games/mods no matter their stage of development. And more importantly give game/mod developers a place to share their work and grow their fanbase - without being dependent on press/editors gatekeeping the important news sites. If you have any ideas or suggestions, hit me up I am always available to talk with the community.
If your game is built with an engine such as OpenFL, Kha or awe6, the mod.io HAXE wrapper simplifies the process of getting mods integrated and installing...
mod.io api released for haxe
Adding mods to your game? Take a look at the mod UI's designed by popular games for ideas about how to proceed.
in-game mod browser examples
Learn how to get started making a mod for Hello Neighbor, using the Unreal Launcher Mod Kit.
hello neighbor modding guide
In this article we will explore some advanced components of CryENGINE 3 by creating a new vehicle for your player to drive around in your level.
how to create a new vehicle in cryengine 3
This article will deal with the majority of the tools you will use on a regular basis as well as the essentials for creating new and exciting levels for...
cryengine 3: sandbox basics
With the overall complexity involved in creating games becoming exceedingly difficult and expensive with every successive console generation, many game...
cryengine 3: terrain sculpting
A beginners guide to customizing Project Zomboid, using editable script files.
modding / scripting project zomboid
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