Kip up mafaka:)
This was a Russian Hard AI rush on the NATO home base, as you could see for 2 minutes Hard AI called nuclear strike 3 times and thats only on my base excluding units on the other front, also it used air strike a lot. The thing i like about this AI, is that we corrected some tactics codes and now it uses tanks, IFV's and anti-air units together for maximum effect. As you can see its hard to stop Hard AI from killing you even if you have beta-test mode turn on, where you can build everything for a second, trully saying i could win AI only 2 times from 20 on Hard difficulty even if i know all its tactics. The only way to stop him is to have massive rush in the first 120 second when he is sleeping while money accumulates, but shortly i will fix this as well.Prepare for a party my dear beta-tester:D
Btw it still a bit laggy, but we currently increased FPS stabily from 9 (which was horror) to 20 which is pretty good, by reducing muzzle effects and reducing models polygon count.