Gravity Games is a small studio located in beautiful Portland, Oregon. We are a small team, including veterans from the special effects and game industry. We are currently working on two VR titles, one an arcade shooter and the other a space-based adventure game. Check back often for updates, screenshots, demos and out latest news.
Looking good. Digging the animations
Gre4at art style!
I think a blend of procedural and custom mappuing is the way to go. You need to have challenges and balance enemy density, intense battles, calmer moments. The idea here is that you enter some paramaters, perhaps a wirefram map, themn things like powerups, props, etc, woudl be generated procedurally.
BEautiful sky!!!
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