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Gamieon is a privately owned entertainment software development company located in Tampa, Florida. Since October of 2004, we have aimed to provide quality video game software which emphasizes both intellectual and action-driven challenge to the gaming community. Gamieon depends on the talent of individuals working as a team to develop video games and video game engines with a focus on exceptional game play and surrealism.
Posted by Gamieon on Oct 5th, 2011
In order to better understand what I'm doing with respect to posting on social media outlets, and to ensure I don't double post anywhere, I decided to start making a graph of all the places I manually post to, and places where I could aggregate them. Using the Dia graphing utility from Freshmeat.net , I threw this together:
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The top row represents all the social mediums I manually post on. AppGiveaway is a way to draw attention to your game by giving out free copies. HeyZap is a mobile social gaming network that basically provides free continual advertising when people "Check In" from my games. GamesPress is -the- place to post all official news announcements. IndieDB is -the- place for Indie gaming news announcements, downloads and blogging. All the items to the right are forums I post announcements on. I've also noted RSS feeds where applicable.
Below the first row are all the social networks that further aggregation takes place from. Note Twitter and Facebook on the left; those are special because I also manually post on those and maintain pages on them as well. In the third row we have all other social networks: Digg, Tumblr,Reddit, Google Buzz, StumbleUpon, and MySpace.
The arrows represent the fact that I can repost news from one place to another. For example, when I posted my game on AppGiveaway, it tweeted the post to all its listeners. IndieDB has many of these. I have personally not used any of them because, well, I just never did my homework. I'll need to start using those sites.
This graph is quite incomplete, and therefore a beta. Note some glaring omissions:
Anyway, that's what I have so far. I'll be updating the graph and mulling things over the coming days. If you have any helpful suggestions, please comment!
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