Everything is started with C64. I started coding with BASIC, then 8-bit assembly, and usally my projects ended with a ?LOADING ERROR when I tried to load back my program from a cassette. I even had to make my own assembly-compiler. Then I got a 486 25MHz pc with 3megs of ram and started my Turbo Pascal adventure with the awesome Vesa2.0 graphics. Since the last 10+ years I'm happy with C/C++ (and D3D).
This game is out after a long hiatus. You can play it now!
mazeglaser is out somehow.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.