Indie Devs
Hobbies & Interests group with 620 members, open to all membersA group dedicated to indie and standalone game development.
I'm a complicated nerd that came from an astral kingdom known as The Huxley Empire. I want to make videogames as a living, and I won't stop until I reach my goal.
1 comment by fdslk on Oct 27th, 2011
Updates, updates, updates... Probably nobody read this, but it seems to work as a reminder. Most people as the title goes should know this if studied advertising, graphic design, or art.
"What you know is what you see" This is something my teacher at Digital media used to tell us when talking about information theory, beyond all the math and logarithmic functions you find in measuring information, what you actually perceived or process is whatever is determined to be in your symbolic universe or imaginary.
To put it simple, this means when you process information your recorded transmission will be triggered by elements in common to your sociological and personal context, things like memories, knowledge, customs of your society itself (family, neighborhood, city, country, etc) something semiotics for years have been trying to tell us.
Why am I talking about this? Fair and simple, because art doesn't exist! HEGEL WAS WRONG! When you see a picture of a naked woman, some guy who studied art will check the style, strokes, color balance, proportions, etc... his friend: the size of the crack, the friend of the friend, how it reminds him of his mother due to her hair, and we can go on and on with this.
If all we see is a subject to our knowledge, our mental machination. The world is just reduced into a nihilistic misconception of perceptions established by a social construct, even math is, it's the only language that uses abstracts of absolute valor.
Meaning what? Meaning that this universe is not deterministic and you can even sell a picture of your butt if you need money... hell, What do you think porn is anyway? Exactly!
So why do we bother into calling art something that's just a perception of a misconception? Because we want attention obviously to devoid us of the vast emptiness existence is... others drink beer, I like doing mathematical operations on my free times (even if I do it for work sometimes) so I see the mathematical dimensions of this world and choose to see the world with that scope.
Now, Which scope did you choose?
A group dedicated to indie and standalone game development.
Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...
This is a group for all developers using the Unreal Developer's Kit. Open for all commercial, non-commercial and personal projects!
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lol hey, i like ur 3d art what experience do you have as far as game character creation? i can handel most game content creation its just im no good when it comes to texturing cause i suck bigtime.
well... I have a few with gaming creation. My problem it's same, texture. The best way is using .dds bitmap you have prepared already in photoshop if you want to for your model lol
Creating the model it's not the pronblem... riggin it yes, that's when I do suck xD
Some tutorials, and you'll be fine :)
Its ALOT easier the modelling heads.
Thxs man, I'm on that already ;)
I'm just finishing some animation short film for practicing the rigging and more techniques :)
Anyhow, tips are always welcome.
P.S.: I'm animating with CAT