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I'm from Newcastle Upon Tyne. I spent a whole lot of years thinking about making an RPG and being convinced that it would be more than I could achieve on my own. I'm not exactly sure what broke me through that barrier, but the demo for my RPG "Omnis" was finally allowed out. It's the product of two years full-time work and, for better or worse, is the best I can manage on my own with the minute resources I've had. I'm working on promotion now prior to a Kickstarter campaign, which I hope will raise the small amount of funding I need to continue developing the project and ultimately finish it. To that end, comments, likes, shares, thumbs up, approving winks...any and all support is hugely appreciated. Most of all, if you play Omnis, I hope you enjoy what the demo has to offer.

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Report RSS Screenshots of Version 16 (view original)
Screenshots of Version 16
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Description

So, there's another new version (16) and the biggest change here is that I've replaced random encounters (which were received either neutrally or negatively) with on-map enemies, so battles can now be fought or avoided at will.