Not necessarily. But not enough $ means lower quality for sure. =D
Not necessarily. But not enough $ means lower quality for sure. =D
Thanks. That is an option indeed. Though we're a little weary of the host-your-own-server model for a PvP game. Look at DayZ or Rust - with that much hacking going on it's impossible to do any serious PvP.
Exactly. At this point the question would be more like "How do we host the game as cheap as possible?". But then we might not go F2P at all. Time will tell. =D
We'll announce it once we have found a business model that's both awesome for players and devs. =D
Since this is an MMORPG the only DRM is that you play on a server which is going to be hosted by us. IndieGameStand, HumbleStore or other digital stores are nice but only interesting for a pure P2P model, mostly used with singleplayer games.
We don't know yet. We haven't decided on a business model for the game yet - still listening to hear what our players would prefer.
There's a trailer online on YouTube. Youtube.com A video-walkthrough will follow next week. And you can see the game live at the next Unity Usergroup in Munich on Monday or at A Maze in April.
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