For now I make 2 version: for Unreal and Unity. I want to see, what version most people would like to see and play. After this I'll be make game for engine, what they vote.
For now I make 2 version: for Unreal and Unity. I want to see, what version most people would like to see and play. After this I'll be make game for engine, what they vote.
If you touch text in menu, nothing happen or.. I badly understand your problem ;(
It's my mistake, in this version maybe badly work oculus (because it only test). When I'm tested game in oculus, all was fine..:(
I'll fix it in next update!
Oh god, it's really awesome!! UHH, CAN'T WAIT!! :D
Heh, thanks for your comment! I'm glad to see that you like this project!:))
Thanks for your comment. Melee weapons not the final variant. I want to change them, but later. When I'll done with available play for zombies, this will be really so funny :)) Soon I'll show it.
Hi!
Ahah, "Unusual".. It's my badly eng, sorry :D
1) About the Rifle ammo, for now I have change fully it (I'll show it in new video).
2) "two handed shooting for rifles" I working on it. It's really one of the important work.
3) About the realistic - it's only a one of the level, not basic gameplay (only for test maybe). I want to give players some awesome emotions and feel themself in the gameworld (cause it VR, right?). But I only started working on it and can change a lot in the future.
4) Weight and etc, yeah, I know.. very very soon! :D
5) "Make the game for both teams very rich gameplay-wise" - will be soon, because for now the most important objective: weapons, zombies AI/players and in-game atmosphere.
Anyway, thanks for your comments and interest in the project! I'll be wait for your another comments :D
Gameplay will be not close the original mod, cause it's VR and need to make it more realistic, interesting and special. But basic idea will be from original (do objectives, kill zombies, survive). For now project only develops and many things can change.
Thanks for your comment.
Yeah, zombies are move so fast, I was already fix it (but it is only npc, not player).
About the inventory/status - I want to make it more realistic and unusually. I'm already have idea too, but dont have time to make it now (it's will avaliable soon).
By the way, it's only pre-pre...-pre alpha :D , and everyday I'm fix some bugs, add something new and trying to make this game more realistic and similar to the original mod.
Indiedb.com
Here you can download old versions of this game :)
Yes, it is safe :)
I specifically checked it on my devices
Thank you:)
Yeah, I know about this bugs.. In new test(v3) I'm made normal sensitivity and normal HUD (for all screens). Oh wait, I forgot about bugs in main menu... I'm so sorry :)
Ребят, вы проделали огромную работу! Согласен с chris_coma "... у тебя огромные яйца, мужик, чтобы такого масштаба проект на себе до последнего тянуть." Все будет супер! Я если честно тоже не гений, но держу 2 игры один! :) Трудно конечно, но если очень захотеть, можно научиться чему угодно;) Главное, никогда не сдавайся и не забывай про проект:) Удачи! Мы все верим в вас и будем до последнего ждать игру ;)
Тип с прошедшим вас ;) ток ща заметил :) желаем вам сделать самый лучший мод для hl2
Очень ждем выхода бета, альфа, или полной версии :) Если не секрет, можете сказать хотя бы приблизительную дату реализа? Кстати, на счет помощи, я маппер, знаю hammer наизусть( почти :) ) помогу с радостью :)
DarkGhostterran
Sergey joined
Hello :3 My name is Serge(darkghostterran). I'm develop some games in Unity 3d (& UE4) for Android/ PC/ HTC Vive.