I'm Chris.
I'm making games and I'm writing tools for different things.
Such as games ;)

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Hey folks!

Thanks for sticking around my profile for so long. You guys are mostly silent but I know you're there :P

And I wish to thank you for that. I got so far with The Vrennman Case now that it's actually beneficial to do a real game page on indiedb. You can find it here: Indiedb.com

From now on you can find all the news and media there (there's new stuff to see, actually). The articles will be written by John who's teaming up with the programmer person, the graphics guy and the sound dude to re-create his adventures in the form of a game (The Vrennman Case).

These all seem to be the same person but John pays them separate anyway so there's that.

So, again. Thanks for sticking around and reading at least a bit of my mumbo jumbo here.

See you over there!

Cheers

-d

The Vrennman Case

The Vrennman Case

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Comments  (0 - 10 of 28)
Lоner
Lоner

Your profile picture... Zee Captain...i love it

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isz2
isz2

Moooooooinseh Alles klar :D

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cW#Ravenblood

Merry X-Mas!

"Christmas is a time of joy, A time for love and cheer, a time for making memories, to last throughout the year"

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damagefilter Creator
damagefilter

Weihnachten ist, wenn man nicht modden kann xD

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isz2
isz2

ok :D<3

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isz2
isz2

was :'D

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damagefilter Creator
damagefilter

Tell me on Steam :)

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Blindxside
Blindxside

Don't have a computer :l
But in Hammer, you can export as a .dxf file which I can import into MAX. Then I animate :D

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damagefilter Creator
damagefilter

Yeah I was planning to practise that method since if you don't have surroundings you probbly wouldn't know ow to animate certain tigns right? ;)

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cW#Ravenblood

When you dont have a pc, how you can use max? O.O

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