I've not been on this site for many years but this was on of my favourites. Very sad to see there haven't been any updates the last couple of years. Hopefully you pick this back up again one day.
I've not been on this site for many years but this was on of my favourites. Very sad to see there haven't been any updates the last couple of years. Hopefully you pick this back up again one day.
Really enjoying the recent concept art. You make it look far too easy. Keep up the good work!
The one on the left really reminds me of the Venture from EVE Online (https://goo.gl/WckSKx). Nice work :)
Face customization you say? Anything stopping me from uploading... something other than a face? If not, where do I sign up? :)
You can't run and you can't hide o.O
That's really beautiful. Nice work!
I think he means the shield's collision area is larger than the model and so the arrows get stuck hoovering in thin air around the edges in Floris mod pack.
Its a nice scene for sure but I have to agree here. I believe all Weirwoods are meant to be enormous once fully grown. For example, the Weirwood in Whitetree (beyond the Wall) has a trunk that is eight feet wide.
*GASP* great work as always. What is the blue line across his face for?
I should apologise, I was directed through the twitter feed and thought you were implying it was a TrackVerse mod. In my defence I have never played Battlefield.
Feel free to delete me before I get burnt ;)
How is this insanely awesome video not on your page? Kotaku.com
Yeah, headlights would be great.
It is far too dark without if you don't know the route.
How someone could down vote this comment is beyond me. The vehicle in this looks identical to the F-Zero ship designs. I usually stay clear of the driving/racing genre but like F-Zero, for this I make an exception. Looks awesome - tracking!
Well, it depends on the situation and mood you are trying to set really.
As a personal preference I would choose RED FTW!
Aw, thank you Tadas! I'll pass on the good feedback.
EDIT: I'm not looking for the usual ModBD text logo, rather the spanner one but in a larger resolution please.
I've always been a big fan of the Desura logo. It's very clean and professional, especially when in black and blue.
Does anyone know where I can find a high-res logo for ModDB? When I say high I mean suitable for 120+ px, preferably semi-transparent png if I'm being picky.
Not even a single line of code? You can manage one.. surely? lol
Oh yea.. "vegetation". They look nice what ever they are for but I do agree with Wardi.
Just awesome!
Like suggested here: Moddb.com
Anyone up for developing it?
Wow, anyone have any suggestions other than Linux?
A mini social feed like twitter would be nice to see on individual developer pages (possible on their games too). Also a mobile app would be nice. For both mobile games and for all developers who want to check sales and comments on the go.
Even a general "recent activity" (including all comments) for the games you are working (or favourites) would be very much appreciated.
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Thanks Monotone56!
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Just so you know, the developers played no part in voting you down and your comments (good and bad) are more than welcome around here. I even voted you up as when I first saw the comment it was on -1 and CaitSithz's was on -2.
Personally I completely agree with you in terms of gameplay simplicity. Originally, this was only meant to be a fun little side project as our programmer had made a basic jumping side-scroller engine in his spare time. I then sourced an appropriate artist (who I knew previously from university) and the project evolved from there.
Firstly, let me assure all of you that this is no longer a small side project. Secondly, in regards to Plejadenwolf's comment I will personally ensure that not one ounce of style will evade the in-game graphics. And finally, everyone's comments are really appreciated and I'm sad to see that some have been voted down.
Thank you to all for your valuable feedback!
Thanks for the feedback, I'm glad you like our new artist. Don't worry just yet as we are still defining what will make the gameplay unique. We also have another game which is very adventure/story driven planned for the same artist.
Wow, this better be as good as it looks.. downloading!
Finished trailer can be found in much higher quality on Youtube.com
Crawlinson
Charlie joined
Hi, my name is Charlie Rawlinson. I am a 25 year old UK based game artist and designer with a BSc in Computer and Video Games from Salford University. During my degree, I collaborated as lead artist for two indie PC video games. I am currently the Director and Artist for a indie studio called Orbital Games who have released their first game, Octopede and are currently developing Fusion Shift.