Hi! My name's Cheese. I've been making games in some form or another for over 30 years. I'm a Linux-based devs, and had ported games and run Linux-focused communities in the past. I also like to write about games and interview developers from time to time.
Cute flappy adventure Bat Egg releases today on Itch.io!
bat egg is available now!
Hive Time is a cute and zany hive builder, updated for its very first birthday with some new events, some new music, some new hats, chat integration...
v1.2: the hiveversary update
In Beecember last year, I released a bee-themed management simulator called Hive Time. For this project, I was in a position to commit to pay-what-you-want...
money for the honey (a look at hive time's finances and pay-what-you-want pricing)
Today is a special day. Not only is it World Bee Day, but Hive Time has just received an exciting update! Phil, Tracy, and the team will tell you all...
v1.1: the informational update
The In the Snowy Winter's Wake demo has been updated with engine enhancements from other Icicle engine games and post-PAX Australia bugfixes.
new demo, old name
After month's of waiting, the first demo of Winter's Wake is now available in 64 bit builds for Linux, Mac and Windows.
winter's wake early demo is now available!
Recently, I published an interview with several key Desurium contributors (including the original client's lead developer and DesuraNET's managing director...
an interview with desurium contributors
Last month saw the 0.8 branch of Desurium receive final polishes after entering a "feature freeze". We are on our third Release Candidate and are seeking...
desurium 0.8 rc3 call for testing!
Recently, Neverball contributors came together for their first IRC gathering to discuss current development status and progress towards a 1.6.0 release.
progress towards neverball's 1.6.0 release
Ten months ago, the source code for the Desura client was released under the GNU Public Licence under the name "Desurium". Since then, our small team...
desurium community group
Neverball community member Cheeseness interviews original Neverball creator about Neverball's inspiration, creation and evolution, and what it's like...
an interview with neverball's original developer
Over the years, Neverball has been adapted for a lot of purposes by a lot of different people. Most recently, we've heard that somebody has been working...
hacking neverball part 1: neverkinect
We're excited to announce that Neverball and Neverputt are coming to Desura!
neverball and neverputt are coming to desura!
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