Thanks Ace. Hope you had a good xmas yourself.
Thanks Ace. Hope you had a good xmas yourself.
What is this collision mesh for? It sure doesnt look like a tank..
Very nice model. Especially for the limitations of 3do.
I like the muzzle break, but it would look cooler imo if the gas block was hidden under the rail (if the rail was a free float) since the front BUIS can sit on the front of the rail.
Wow. Would love to see this first hand.
when did ES make galil animations?
You're just biden your time
Are there any plans to have ship wreck instead of an explosion and no remains after a ships death? I think it would look much nicer, but obviously would be a whole different element than the current code and effects. Salvaging wreckage would be pretty cool too.
Ah. it was probably one of prof's projects.
were you working on a Noshahr Canals type crates and port bf2 map? or was that someone else? I forgot
what map will this be called? it looks cool
How does it take off? Or is it a scripted fly by?
I didn't realize you were a Spring1944 dev and a bf2 player. Have you tried modding bf2?
Is this from an movie or anime?
edit:
oh from ace combat?
you still skin things? I might have a MDR rifle to work on if you are interested? I am working on the UV map now (not my model but I have permission to work with it).
pic of weapon:
Gunsholstersandgear.com
pic of model: Gamebanana.com
Do the polycount and textures look like it is from an RTS mod?
So will these maps be in a map pack or the next release, or just a tease?
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