There always has to be at least one Dinosaur RTS, and this one looks very cool, it's quite creative, hope to see more!
There always has to be at least one Dinosaur RTS, and this one looks very cool, it's quite creative, hope to see more!
Looks amazing, I'm looking forward to hearing more about this project!
The game is very high quality, the drawing style reminds me of Kingdom Rush, congrats for delivering the game, and also, for documenting it this well, I think this site is not just a place to showcase this - btw amazing looking game - but also is a must-read for indie developers.
Looks interesting, the buildings models look very good!
The new UI looks very cool, very informative, still not that disturbing.
Good luck with the project!
Thank you! I'm planning to create a small demo that showcases base building and unit creation too.
This looks amazing.
Absolutely amazing to see, how this project gets better and better, the new unit models look fantastic.
The graphics look extremely detailed, and 4 sides is a lot for a strategy game, I hope the game will do well!
Interesting concept, I'll try the latest version.
Will there be more modules?
I'm planning a tun-based option, but not for the first demo.
It'll work in the same way as a normal RTS, but the units will also have a movement bar.
The noir aesthetics and the pre-rendered backgrounds look very nice. Any chance of a browser-version?
This looks amazing, I also like the retro-looking good old character-based GUI.
This game looks promising, the graphics are really nice (it is very colorful, but still, it is easy to see what's happening, which is key for an RTS), reminds me of the >"ant simulator that has to be released every five years, there always has to be an ant sim!"< games (nothing wrong with those. :) ), it just looks much more fantasy-oriented.
Also liked the scientist/documentary-style narration,which like a good choice - instead of the talking bugs or something.
I've seen this old comment, just wanted to clarify: its Unity, and I'm planning to first do a HTML5 version, probably to Kongregate
It looks incredible, especially the image at night.
Colony building insects - will there be any flying insects too (e.g. bees, wasps)?
This looks great, any plans for a demo?
Looks amazing, the puzzles in the videos seem interesting.
Any demo this year?
The new demo is a big step forward, the pheromone, and the fact, that the destroyed enemies turn into food were - I think - a lot of peoples wishes.
The new ant enemies were good, but sometimes it was hard to see, what is happening, as the players ants were also black - maybe it would solve this, if you could implement a view, which can be turned on and off, and would display the players ants in glowing green, and the enemy ants glowing red.
Also this "disappearing indestructable walls" were a bit frustrating, you didn't know how to design the tunnels, as an event (which I really liked, gave the game a "mission" feeling) could easily destroy your strategy.
Still, keep up the good work, this might become the most advanced ant simulation ever!
The demo is very promising. It is funny, how this few units and options can lead to so many tactics.
It is very hard to beat the "boss" (bottom-left corner), and you do have to learn about the game logic a lot, to reach it.
By the way, I guess others have already asked, but in the full game, there will be red workers and soilders, and black workers and soilders, right?
Looks incredibly, any chance of controlling termites?
I mean, I know, they are not ants, but thats why they could be radically different.
Looks amazing, reminds me of TRON.
Any chance of split screen multiplayer?
Cool, on second thought, it would be quite hard to e.g. build on islands that constantly move - from a game control aspect, just thought I ask.
One more thing, a lot of people mentioned that the game looks nice, but one note (might be just me): The background (the thing under the buildings) is a little too simple, from the distance, (especially, when You look az the mini-images in the video sections) looks weird, like the background was only a grayish-blue, it is realistic, as from the fog, You don't see too much, but youre not enough high to be above the clouds - so I understand the concept, but You might just - like - cheat a little:)
E.g. Homeworld had these abstract weird backgrounds, which I don't think appear in space that often, but they looked good. :) at least better than just a black star-background.
It could have maybe abandoned old islands below, covered in gray fog (so it won't disturb the player), or maybe some other, floating stuff.
But - again - its maybe just me, I can imagine You've tried and maybe it didn't work/was too disturbing.
Still - once again - cool game, like the concept.
Not just looks good, but is quite a unique idea!
Also like this weird fantasy setting, quite different from the traditional ones.
Will some islands move, or will this be completely static?
If anything - it looks fantastic, great work with the animation!
Sad that traditional 2d adventure kind of went to 3d, before it could have reached the level of an actual traditional cartoon, hopefully, this will fill that gap.
It will be a flash browser game, so it will be playable from any web browser (with flash support) on any OS (with a web browser with flash support).
blackgobygames
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