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I am still in learning stage but I know a lot about modeling in 3ds max,along with that I use Photoshop,and after trying out myself in game development I started to use Unity3D too.
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It just shows the model and wireframe.
1500 polygons/1600 vertices
The model itself is very base.I didnt create any details.
This was another practice model,I measured how much time I need to create some lowpoly model.
I would say it's very good still need to improve my way of representation of models and texturing should be better.
You can see I added some plane/shadow and a character standing "throne"(idk how people call those)....
Anyway enjoy :)