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Benjamin used to play more games than make them. He also used to strive towards being a professional animator so much he even did an undergraduate degree in the subject. Yet about two and half years into his degree a suprising shift pointed him towards game design and with making Flash titles in his spare time and applying for the MA in Games Design he found a deep passion within himself that would insure he never looked back. Using the skills he had learned in script writing, Flash, Illustrator and pre-production animation he started to make games through the MA whilst learning and honing a multitude of different skills. After achieving a distinction grade and creating “Littleton to the Rescue” on the MA he joined forces with Pete Bottomley to form White Paper Games.

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ETHER ONE RELEASE TRAILER AND PRE-ORDERS LIVE

Benni_Hill Blog

Hey everyone!We at White Paper Games are incredibly proud to show our release trailer for Ether One. Ether One is due for release on the 25th March 2014 and to show you guys a little more about what the game is about and what we have been working on for the past 2-3 years we have released our official release trailer. We hope you enjoy it.

You can pre-order the game over at www.ether-game.com or alternatively you can pre-order it at GOG or the Humble Store where you can acquire the deluxe version of the game that comes with the following bonuses:

  • The OST of Ether One
  • The Strange Tale of Byron Spencer – A comic by Mark Penman and Andrew Tunney
  • The game script
    Exclusive artwork

The game to pre-order is discounted and is £10.49 at launch at the humble store and direct from us and $16.99 over at GOG. Thank you for the support and please ask any questions about the game, launch or sale of the item and we will do our best to answer. The White Paper Games Team - Ben, Pete, James, NJ, OJ, Dave and Marcus

Conception of Memories: From Block Map to Concept Art

Benni_Hill Blog

For more info on Ether please visit www.ether-game.com..

In this speed paint our resident Environment Artist, Oliver John Farrell, uses a block map created by our designers to concept a piece of environment art. The piece of art produced is for an environment in Ether that is named ‘The Case’.

Music for the video is by our resident Sound Designer and Composer, Nathanial Apostol.

Ether Dev Diary #3 and #4

Benni_Hill Blog

Double blog post here! Although we regularly post on our company group (White Paper Games) and on our début game page (Ether) I have some what left this personal blog scathed and lonely.

So to make up for it here are 2 videos that feature Pete and I talking about Ether and answering some questions that you guys have asked us on forums, twitter and facebook.

Enjoy!

First Screen Shots of Ether

Benni_Hill Blog
Pier Screenshot"All loose things seem to drift down to the sea, and so did I". Louis L'Amour

After a lot of hard work, design and planning we can finally reveal to you the first screenshots showcasing the distinct art style of our game in development, Ether. After many different iterations and experimentations of the art style we are extremely happy with the direction our creative artist, Oliver John Farrell has taken. As a studio we feel it complements the exciting world that we are currently creating and the explorative and puzzle based game play that we are striving to create. We wanted to create something that stood out from the crowd and really drew you into the mysterious world of Ether and the secrets that it contains.

"Blue, green, grey, white, or black; smooth, ruffled, or mountainous; that ocean is not silent." H. P. Lovecraft

I am not going to say much else apart from this and let the images take up the major part of this post, all I can say is that as O.J. continues with the art for Ether he will be keeping a distinct blog showcasing his work which we will reveal as soon as it is ready as well as post updates as and when we can.

"Can ye fathom the ocean, dark and deep, where the mighty waves and the grandeur sweep?" Fanny Crosby

We hope you enjoy what you see and as always comments are always welcome.