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A game where you become an Evil Lord and set up your own dungeon that you have to protect from greedy knights and such.
A lot of people were telling us that the game is too hard, we also noticed that it’d fit well iPad and iPhone. We worked a lot to make the game more appealing...
Yeah, by ultra-big I really mean ULTRA-big, and we got interviewed by TAKE Initiative too, more info inside!
It hasn’t been long since we’ve released Rune Masters pre-orders but it was long enough to share our latest experiences with you, our dear readers :)
For all the people out there still not sure whether invest some money into pre-order we have a treat that should(!) please you.
Yeah, that's it! Pre-orders are available and you can see the game in action by watching our new, awesome trailer :)
We've been working very hard since the last post here, on IndieDB. The game has changed a lot and we even started closed alpha tests for a group of people...
A short brief about what happened to Rune Masters since our last posts.
This is an article about our design decisions during Rune Masters’ development process, about our brand new Quick battle mode, changes in Classic mode...
We have got some new and fresh Classic mode gameplay video and main menu screen shots to share. Take a look!
Welcome to our another Puzzle Masters Weekly Updates issue. In this week we want to show you some final graphics and new gameplay video.
Welcome IndieDB users!We, CodeDaemons Studio want to share with you guys our current project - Puzzle Masters. This article is fifth episode of our so-called...
We are talking about our favorite game modes (so you can finally know what this game is about) and we have important question for you.
Pure Rocket Ownage is fast-paced dynamic action game in which player takes control of a tank. Tons of explosions and blasts is what define our game. You...
Today I'm presenting you more detailed articled about game and gameplay.
Long time without posting any updates but i want to ensure you that we are still working. Open the full news and I'll show you some arts and screen shots...
Finally i finished work on SW:C. Check out if it was worth making.
Finally i polished my crappy menu screens. Now I'm happy from result.
Full version of game will be released soon, so check out gameplay video.
Well, we haven't written anything recently while a lot has been changed.
We got some new graphics and i wrote some informations about gameplay